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Messages - ThatAintFalco

#1
Music & SFX / Re: Announcer Call Id's List
July 19, 2013, 05:46:00 PM
lol thaaaaaaaaaaaaankx. i didnt kno how to find them. and i didnt find anything telling me how to find them. so i made this list off of wut i found out.
#2
Music & SFX / Announcer Call Id's List
July 19, 2013, 05:02:03 PM
Looked Everywhere, but couldnt find a proper list for Announcer Calls. they r scattered everywhere.
THANKS TO SEGTENDO FOR HELPIN ME COMPLETE THIS!!!. :af2:

First, u need SAWNDZ (0.12) to insert the .wavs into the Smashbros_Sounds.brsar
also, this only works with Riivolution. Srys Gecko users

the Newest SAWNDZ 0.12 is located here
http://forums.kc-mm.com/index.php?topic=22464.0

if u dont have a Smashbros_Sounds.brsar file, heres a fresh one.
https://www.dropbox.com/sh/p01chjw1j1k4zuz/b8xvd5a-AG/sound/smashbros_sound.brsar
Goes in Pf/Sounds folder. (P.S im using Beyondyou's .xml for riivolution might b somewhere else wit other .xml)

Some Announcer Calls can be found here on the Vault.
http://forums.kc-mm.com/Gallery/BrawlView.php#Type=SFX%Announcer%&Moderated=All&facebook=true

------------------------------------------------------------------------------------------- :af2:

Group ID: DF

Collection ID: 31

Wave ID: Character Specific

Mario---------------- 0
Donkey Kong--------- 1
Link----------------- 2
Samus--------------- 3
Yoshi---------------- 4
Kirby---------------- 5
Fox----------------- 6
Pikachu-------------- 7
Luigi---------------- 8
Captain Falcon-------- 9
Ness--------------- 10
Bowser------------- 11
Peach-------------- 12
Zelda--------------- 13
Sheik--------------- 14
Ice Climbers--------- 15
Marth-------------- 16
GameAndWatch------ 17
Falco--------------- 18
Gannondorf--------- 19
Wario-------------- 20
MetaKnight---------- 21
Pit----------------- 22
ZeroSuit Samus------- 23
Olimar------------- 24
Lucas-------------- 25
Diddy-------------- 26
Pokemon Trainer----- 27
Charizard-----------28
Squirtle------------- 29
Ivysaur------------- 30
Dedede------------ 31
Lucario------------- 32
Ike---------------- 33
ROB---------------- 34
JigglyPuff----------- 35
Toon Link----------- 36
Wolf--------------- 37
Snake--------------38
Sonic---------------39
Fighting Alloy Team--- 40

------------------------------------------------------------------------------------------
Now when u find Announcer Calls on the vault, they can go over anyone.

feel free to share.
#3
Soooo.. i read tha read mii thing in the 3.0 emil, annnd imma b real, i didnt listen and didnt put everything in the pakage on. all i did was the stuff in the fighter/falco  folders. aaaaand it didnt work. i just wanna test it out, so i was wondering, wuts the minimum of things i gotta includde to use this? cuz i just wanna test it, i didnt wanna put all that commins and info and all dat on yet....
p.s. - i use riivolution
#4
Programming / Re: New Soul Calibur/Tekken Engine
July 06, 2013, 02:45:21 PM
this goes hella haarrrrd! but tha Preview video should show off the codes alot more. i didnt kno wut the video was about until like, halfway thru.
#5
Programming / Re: cBliss v1.5 [16?]
July 06, 2013, 02:38:40 PM
I have a Small issue. with cBliss and all its character slots, im revamping my whooooole brawl right. and when i do Charazard, ivy and squirtle, the 00-09.pcs/pacs dont work. and i have the .finals in pokemon trainer included. sooooo wut am i doin wrong?
#6
y cant it be just in the final.pac?