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Messages - Metalkingboo

#1
Programming / Re: The Brawl Expansion Project
October 06, 2015, 06:53:09 PM
Quote from: secretchaos1 on October 06, 2015, 05:29:19 PM
Don't know what to tell you then. I'd say maybe find a working pack and build off from that? Or maybe try setting up BrawlEx from scratch?
I've personally never had any issues with the SSS related to BrawlEx directly so I don't really know where the problem would lie.
Yea, i think if i can't find a way to fix it then i'll try getting a pack and edit it.
Thanks for your help anyways!

Post Merge: October 08, 2015, 05:30:40 AM

Good news, I got it to work. I deleted everything an then did everything from scratch. I guess cause i used the clone tool it messed things up.
#2
Programming / Re: The Brawl Expansion Project
October 05, 2015, 05:33:49 PM
Quote from: secretchaos1 on October 05, 2015, 12:07:16 AM
I'd suggest using trial and error to pinpoint the mod causing the source of the problem. I'd disable anything you're currently using one by one until the game stops crashing, that way we can have a better idea of why it's happening.
The thing is that i'm not using any extra mods, it's just one extra Mario slot that is the default Mario (did this to test BrawlEx). None of the other characters have any custom costumes either.
#3
Programming / Re: The Brawl Expansion Project
October 04, 2015, 05:35:15 AM
Quote from: secretchaos1 on October 04, 2015, 04:30:38 AM
Alright, and when you don't use a modified sc_selmap.pac the crashing doesn't occur?
What changes have you made to the SSS?
None, i'm using the default SSS.
#4
Programming / Re: The Brawl Expansion Project
October 04, 2015, 03:31:17 AM
Quote from: secretchaos1 on October 03, 2015, 09:15:15 PM
Are you changing characters or costumes between matches?
Does it happen consistently with any specific character or costume?
Will it happen if you wait on the css instead of jumping to the sss?

If yes to any of those it could be to do with file size when unloading and loading up different files. I used to find certain costumes, especially on clone characters, would cause crashes sometimes when being unloaded even if they worked in game. If I reduced their file size either from the psa itself or the problem costume I found I could reduce the crashing or stop it altogether.
I'd get the last option, if i wait a while on the SSS or move the cursor it would freeze. I just tried using the normal character files (completely plain Mario) and it still froze.
#5
Programming / Re: The Brawl Expansion Project
October 03, 2015, 08:40:40 PM
My game is crashing at the SSS Screen. Somtimes I am able to play one match but the next time i go to the SSS screen it crashes. Can anyone help?
#6
Quote from: StupidMarioFan1 on October 01, 2015, 06:29:23 AM
I did use mediafire over two years ago, links started being taken down for "copyright" although I wasn't uploading whole games or anything like, probably just the naming system I was using which was including the name of the game the model was from.
Apparently my links are banned at the moment because of a hack I did for Super Mario 64 to change all of the songs to use Mario's sound bank (Super Mario Choir 64 is one of my most popular videos, such a simply thing yet everyone loves that more than my other stuff *confused*), going to have to look into seeing if I can make that a ppf patch to upload as apposed to just uploading the rom. Was most likely flagged because the only thing that was changed was the music, everything else was the same besides also having a version with Staraxxon/Vl-Tone's Luigi model.
Sure it says too much traffic, but I got an email about the file so idk if both are a problem or if the "too much traffic" is a coverup for what really is the problem. I deleted the file and the email said that the links would be fixed if I removed the file in question so I guess wait and see if the links are fixed over the next day or so. If not, probably will have to look into either making another account that is paid and thus can handle more downloads & bandwidth, or look into some other website.
Didn't know that Dropbox actually dealt with copyright, will have to be more careful about my SM64 hacks as I never looked into making ppf patches and don't know what the limits are. SM64 hacking is one of the first things I started doing regarding YouTube and just hacking in general, God I miss 2010 & 2011 where I could focus on just one thing which at the time was SM64, now I'm spread way too thin with just Brawl hacking alone, then throw in the other things I do on YouTube. *facepalm*

Ah, i see. I just realized you are the same one who uploaded that Mario 64 mod, I actually uploaded the individual Choir tracks on my channel. Anyways, i think if it isn't the copyright then it might definitely be the high traffic because i saw some other hacks on Brawl Vault with the same issue and Dropbox seems to have a traffic limit of 20gb per day for all your downloads and 100,000 downloads per day without you getting a ban on that account.
#7
Your dropbox links are broken due to high traffic. I'd really like to download some of your mods. You should try using a different site like Mediafire.
#8
The pages for the cracker launcher and smoke ball items are not showing it just loads the main page, there might be other item pages doing the same but im not certain.
#9
Help / were do subspace enemy textures go
June 12, 2011, 10:04:29 PM
i don't know were subspace enemy textures go. For example EnmPatapataBrres were does somthing like this go? do i have to insert it into a file like ItmPatapataBrres which goes in adventure_common?
#10
Help / Re: were do i put trophy hacks
May 30, 2011, 10:07:03 PM
thanks works perfectly
#11
Help / were do i put trophy hacks
May 28, 2011, 06:20:38 PM
were do i put texture hacks for trophies (not assist trophies, gallary trophies like paper mario,silver,ect)
i download files from here and it gives me brres files do i need to rename them like the stage hacks and character hacks and were do i put them