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Messages - Isle

#1
Help / Looking for some hacks
September 07, 2014, 06:22:42 AM
Whatever stage is shown in the preview pics:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7588

This hack (particularly the default 00):
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28479

Nintendog:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21707

Sorry :/ and thanks!
#2
Project Concepts / Re: Hyrule Brawlers
September 04, 2014, 11:17:28 PM
Quote from: powerofthe17 on September 04, 2014, 10:33:28 PM
ok so will this be a fast paced type of mod or in between?

Default Brawl speed
#3
Project Concepts / Re: Hyrule Brawlers
September 04, 2014, 05:56:04 PM
Quote from: windhunter7 on September 04, 2014, 02:39:58 PM
Finished uploading Zant.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206032

Great job!

Ok, my OCD just acted up. I notice for the CSPs you duplicated the layers and then just edited layer 2, for the first CSP could you duplicate the layer with however much transparency so they all look about the same? The original CSP lacks the 'outline' the others have. No need to upload the whole thing, just add it as a preview pic.
#4
Project Concepts / Re: Hyrule Brawlers
September 04, 2014, 02:40:26 AM
Quote from: windhunter7 on September 03, 2014, 02:33:03 AM
Ok, I'm starting work on him; you want his eyes to be of the recolors, and his face to not be affected, right? Also, would you like the plasma parts(The light-blue glowy parts) a different color than the recolors?

Er, you should be recoloring the 'Helmet' version. The helmet as a whole has no change at all.

The plasma parts just make white with the 'tint' of the color, as shown by:

http://i.imgur.com/mhafdTx.png
#5
Project Concepts / Re: Hyrule Brawlers
September 03, 2014, 02:30:15 AM
Quote from: windhunter7 on September 03, 2014, 02:18:49 AM
Okay; would you mind telling me whenever you need me to do something, be it email, PM, or topic reply here? Also, what parts of Zant did you want what colors?
li

Sure, I'll probably PM you next time.

What parts of Zant..... every part except the helmet. Pretty much, well, like this:

http://i.imgur.com/mhafdTx.png

Red, blue, green & yellow.
#6
Project Concepts / Re: Hyrule Brawlers
September 03, 2014, 01:18:32 AM
Quote from: windhunter7 on September 02, 2014, 11:31:10 PM
I can do minor texture edits, recolors, snapshots, beta testing, and suggest characters that would be popular and/or cool, but I dunno if you need any of those skills.

Every single one of those :)

Recolors, Zant in particular....

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26670
#7
Quote from: GameAndWatcher on August 27, 2014, 10:13:06 PM
Yes, but you must add the codes from the stage expansion to the BrawlEx build.

How do you do that?

Also, both have modified common2.pac

I'm curious what part of common2.pac are needed for this pac, so I could transfer them to the BrawlEX common2.pac

Thank you!
#8
Help / BrawlEx + Classic Expansion Pack, common2.pac?
September 02, 2014, 06:50:05 PM
So, there's a common2.pac that both have modified, and I don't know what either one did to common2.pac to merge them.

Anyone know?
#9
Project Concepts / Re: Hyrule Brawlers
August 31, 2014, 09:06:24 PM
Wow, I just realized how completely useless the doc with the project progress was (see first post). It's now usable, please comment with any suggestions.

Quote from: powerofthe17 on August 31, 2014, 02:44:51 AM
oooh i love hyrule warriors so I'm in and I would like to join ;D i can play test, animate, psa, and rig so i hope I can be of any use ;D

Wow, you're a ton more useful than me! XD

If you see something that needs to be done, or something you want in it, just make it!

Quote from: Kaizaran on August 31, 2014, 03:11:36 AM
I can beta test and assist with alts (basic vertexing included), roster and music.

Please do :)

See the google doc or talk about anything you want done here.

Quote from: Kaizaran on August 31, 2014, 03:11:36 AM
If you're interested in some AU-type Zelda characters (like Lana being brand new to HW, or characters like Ruto and Agitha being able to fight and such in HW), I do have a couple on my SD card of my own creation I could lend to this project as well.

I stared at "AU-type" and I have no idea what that means lol. I'm guessing custom made. Why not? I'll add it if it's decent.

Quote from: MegaGEN50 on August 31, 2014, 03:07:42 AM
I could do balancing.

Kinda not looking for balancing right now, but please feel free to contribute!
#10
Project Concepts / Re: Hyrule Brawlers
August 29, 2014, 12:47:25 AM
Quote from: SSBXReal on August 28, 2014, 06:45:07 PM

Dont need cBliss, BrawlEx can change normal character costume slots,



Hmm, it appears it can. I'll look into that once I get BrawlEX working for something else. Or maybe sooner. Thanks!

Also, new database file that everyone can comment on directly, feel free to comment song choices or what not. See first post for link.
#11
Programming / Re: The Brawl Expansion Project
August 29, 2014, 12:16:39 AM
Quote from: Doqtor Kirby on August 29, 2014, 12:07:07 AM
If you're missing ANY of these files, grab them from the Brawl Data in Resources.

I have all of those.

Also, just to throw out there, I set the character's name to 'Demise' in the tool, and hence all of those  are 'FitDemisestuff'. I'm pretty sure that's correct.
#12
Programming / Re: The Brawl Expansion Project
August 28, 2014, 11:31:56 PM
Quote from: Doqtor Kirby on August 28, 2014, 11:15:08 PM
.yyy? Should be .pac and .pcs, respectively.

That's what I meant, replace .yyy with pac and pcs.

Quote from: Doqtor Kirby on August 28, 2014, 11:15:08 PM

Also, use the Fake from the Brawl Data if it doesn't come with one.

Ganon doesn't have a Fake, earlier in this thread someone said to rename 'a FitGanon' to 'FitGanonFake', and I of course assumed that since no 'FitGanon.pcs' existed, they meant a 'FitGanonXX'.
#13
Programming / Re: The Brawl Expansion Project
August 28, 2014, 11:06:07 PM
Having problems, not sure why.

What I did:
-Download BrawlEX 1.2.0 and CSS Expansion 1.0.2
-Put BrawlEX core files in relevant place
-I used BrawlEX Clone tool.
-Created a clone of Ganondorf.
-Added in all files (renamed FitGanon00.yyy to FitGanonFake.yyy, using the clones name in place of Ganon of course).
-Used BrawlEX CSS config to add correct slot and name to end of CSS (changed the name of slot 3F in the 'RosterIDNames.txt')
-Set to AXNextFrame
-Ganon Character icon shows up.
-Freeze on selecting stage (sometimes a silent freeze, sometimes a beep freeze, I always feel the 'rumble' though).

Before it would always silent freeze on stage because I stupidly left out MotionEtc, but there was no rumble (at least, I don't think so).
#14
Project Concepts / Re: Hyrule Brawlers
August 28, 2014, 06:27:11 PM
Quote from: Pikmin1211 on August 28, 2014, 01:21:04 AM
Sounds good. Will there be alt costumes like in hyrule warriors?

The only way I can see that happening is with cBliss, and I'm unfamiliar if cBliss can be limited to only certain characters (I don't feel like making alt costumes for everyone, but it would be good to have alt costumes of say Link), or if cBliss requires all characters.

Or I guess I suppose I could just loop the costumes to make it appear like it has less.....

I'll be updating the chart to use the 'Brawl Hack Chart Extended', and then I'll look into cBliss.
#15
Project Concepts / Re: Hyrule Brawlers
August 27, 2014, 11:56:58 PM
Quote from: Pikmin1211 on August 27, 2014, 07:57:26 PM
Can I suggest Skull Kid as a character? Also I'd gladly submit music.

Skull Kid will definitely be a character.

I'll probably use this one:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20164

But I still need to check it out.

As for music, I'll get the tracklist to the pdf that way it's easier to organize.