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Messages - Vigilante

#1
That's okay, you are not the first to confuse Vanguard with me, lol.

And yeah, no trouble. Zhime came himself to fix the issue, people made assumptions on comments he made and blew it out of proportions, unfortunately.

As for why it was closed, I think that the author removed it at Zhime's request? I' not sure to be honest.
#2
The one who formulated the response was Vanguard, not me actually.

Someone took something Zhime said about Zelda and misinterpreted it and made a huge deal out of it. I'm not sure why it's been taken down, since we had no hand in this. Perhaps the user took it down himself? I'm not quite familiar with how Reddit works, but at the very least, I know we haven't removed it.

Unlike what was stated in the reddit post, we are still good friends with Zhime, but he has moved to Japan for a personal project of his, and he has less opportunities to work on and promote Project M. It sucks that he had to leave, because he's such a fun person to talk to, but we understand that he has his priorities and we wish him well (and we hope to talk to you soon again buddy).

Zhime himself responded that he bears no ill-will toward the PMBR for his leave and believes in this project. His only concern was that with Ryoko and himself being less involved, there isn't a dedicated Zelda player in the BR (albeit I'd like to say that Magus is an extremely talented Zelda user).

As for concerns about Zelda... they've been blown waaaay out of proportion, and the original poster as well as Zhime even admitted to that (thanks btw, that was cool of you). We're not making Melee Zelda again. That'd be the death of creativity. That wa smore of an assumption someone made along the line of discussion. Zhime never stated that.

I hope that cleared everything up, and thanks again for supporting Project M guys.
#3
Programming / Re: (Clone Engine) Extra Fighter System
September 25, 2013, 03:13:28 AM
Unless you posess professional-level assembly coding knowledge and know Brawl's code like the back of your hand, this is not happening.

Even if you had the full source code (you don't), you wouldn't be able to use it properly. Each time you clone a character, you have to go into high-level assembly. You're going to have to wait until we perfect the code and make it bug-free.
#4
Programming / Re: (Clone Engine) Extra Fighter System
September 25, 2013, 02:45:09 AM
Quote from: HaloFanODST on September 25, 2013, 01:59:44 AM
So no Final Smash and game freezes at the Result Screen D:
Nah, it is just the beginning.
Maybe later it will improve... maybe never.
Who knows?
XP

Told you guys, and it only gets worse from there. Your game will freeze even after your remove the GCT.

For what it is worth, when I was playtesting, this destroyed my save file and my music. Even after completely deleting my save, I was still left with problems. I have to reset my Wii completely to get rid of it because it left traces on my Wii. That means I lost a few VC games I had bought prior to that.

Also, I will only say this: It seems that you guys only apply the rules whenever you feel like it. We have to keep working on Project M, and since this bit of unfinished stolen code was not released officially, we take no responsibility for the inevitable damage. We will also not provide any help with fixing it.
#5
Help / Re: Blue fire on ike
May 06, 2012, 09:08:54 PM
Albafika is right, I do mean the neutral B graphic. I've done the graphic replacement and tha tonly changes part of it.
#6
Help / Re: Blue fire on ike
May 06, 2012, 02:50:23 AM
There is none. I've searched from my avanced search.
#7
Help / Blue fire on ike
May 05, 2012, 04:24:34 AM
Hello!

Now, I won't be selfish enough to ask someone to do it for me, but I would like to attempt to change Ike's fire to a more blueish colour. I was just wondering if any one you know a good guide on how I could accomplish this kind of feat? Any kind kind of learning tool would be greatly appreciated.

Thank you.