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Messages - Icefrio

#1
Help / Re: Questions about stage expansion/rel files
November 08, 2011, 06:37:20 PM
Yeah, that's what I've been doing, it seems. The download I got for the stage expansion included a tutorial and all of the st_customXX.rel files edited to work for the custom stages (e.g. there's one in there called st_custom for Luigi's Mansion. Say I'm using the spot 0F. I rename this rel file to st_custom0F.rel, and the stage STGCUSTOM0F.pac in the /melee/ folder. That should work, correct? I get freezes on every attempt.

Thank you for the answer to 2 though, that makes perfect sense.

EDIT: I seem to have figured it out. Didn't realize all the stages I was downloading just required me to edit the .rel the way you described, thank you again for your help.
#2
Help / Re: Questions about stage expansion/rel files
November 08, 2011, 02:42:10 AM
Any help? :\
#3
Help / Questions about stage expansion/rel files
November 06, 2011, 03:56:39 AM
Hey all, first time posting here.

I've been messing with Brawl Hacking for a while, limiting my own texture making due to time, but using the fantastic works of others. I recently got back into it, and I've come across the Stage Expansion.

Everything works fine; I've got about 9 of my own stages on the expanded roster. But I have a couple of questions:

1. Is is possible to use stages designed for something like Distant Planet over the custom slots? I tried using the .rel files provided in a handy download for the Stage Expansion tutorial, yet the only stages I seem to be able to use are designed for use over Final Destination. Is there something I'm doing wrong?

2. Is there any way to fix the resolution problem on the stage selection screen? The big stage select pictures when you hover your cursor over the stages themselves are really blurry, and I'm not sure why.

I believe that's all I don't get at the moment; any help would be appreciated!

-Icefrio