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Messages - Kenji

#1
Attacks and Animations / Re: Link's Rapid Jabs
December 27, 2009, 06:31:43 PM
good stuff
#3
Attacks and Animations / Re: Poll for new PSA project
November 21, 2009, 12:18:03 AM
do ROB first
#4
Attacks and Animations / Re: Protector of time: AEON
November 19, 2009, 09:40:43 PM
I doubt Marth's sound effects would be changed since his game was only released in Japan during Brawl's production.
#5
Attacks and Animations / Re: Protector of time: AEON
November 17, 2009, 02:11:03 AM
The graphic on his sword goes away if you into a fast walk. Is this intentional?
#6
Attacks and Animations / Re: Super Sonic: Nothing fancy
November 15, 2009, 07:05:18 PM
Your side-B has a problem: doing a side-B at the edge of a platform traps sonic in a spinning animation if you hold B and he can't get out unless you drift sideways into the blastzone (or get hit/grabbed)
#7
It can be if someone tells me what to do with them.
#8
updated sword/fighter ike
#9
doin stuff to mah ike
#12
Attacks and Animations / Re: PSA Video Tutorials.
November 04, 2009, 02:39:11 AM
Does it matter if you have?
#13
Oh, you have to do a taunt before fling does anything, since that determines what item comes out.

And thanks for the comments, I'll make a more detailed reply after I get home from school.

Edit: Oh and since the character was designed for vBrawl, that may be why he seems so bad in B+.

Edit2:
@Fling - It needs more work anyway

@Ominous Wind - Ah, that does seem to be a problem. A range nerf combined with a change in mechanics should probably get rid of that though

@Dark Void - Probably, I could use a character momentum event to allow some movement.

@Giga Impact - It's kinda supposed to be slow and powerful >_> and I doubt such a slow move would really be that good since it can be easily reacted to (unless B+ speeds up the startup animation in which case I don't mind weakening it or just changing it)

@Hypnosis and Dtilt - :/ I might do something to these moves, not sure what

@Charge Beam - See above, except replace might with will

Do these changes sound good for a B+ edition then? (And this is addressed to anyone who happens to see this)
-Do stuff to Fling and Charge Beam
-Nerf Ominous Wind (and maybe Giga Impact)
-Add movement ability to Dark Void
-Small buffs here and there
-New Air Side-B (?)
#14
You should fix the 3rd hit of his jab.
And air Neutral B should probably have more knockback.

Otherwise, very nice.
#15
err...the kind of suggestions i really want are towards things i've already made
ideas for future creations are still welcome though

and mage popo DL seems to work fine for me...