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Messages - Majora252

#1
Help / Re: bstm help
March 06, 2010, 03:36:26 AM
You can also use Aduacity instead of Goldwave. Tutorial: http://www.youtube.com/watch?v=bq4N7z7ePAI
#2
Help / Replacing Character Model Data With Tropies?
March 06, 2010, 03:33:24 AM
Is it possible to extract the model data from a Trophy, take away the Trophy Stand, and replace the a character? If so, how? That would be really useful, and could allow tow-dimensional characters, such as Paper Mario.
#3
Help / Re: A Few Questions
March 01, 2010, 02:54:30 AM
Quote from: Shadow on February 28, 2010, 09:36:54 PM
2. I've seen it happen.

Well, could you tell me how?
#4
Help / A Few Questions
February 28, 2010, 09:12:33 PM
1. Since we can replace CSS (Character Selection Screen), CSP (Character Selection Portrait) and the CSI (Character Selection Icon), would it be possible to make a new CSI with a character and textures in it? That way we wouldn't have to overwrite characters and costumes all the time.

2. In the CSS Organizer, is there a way to change the size of the CSIs and Player Boxes so that you can fit more?

3. Could someone make a list to what characters are what numbers in the CSS Organizer?

4. Could someone post a link to the latest version of the CSS Oranizer?

Thanks. Tell me if you need more detail.
#5
Any idea when this will be done?
#6
Attacks and Animations / Re: Chuck Norris
December 09, 2009, 02:00:50 AM
How the character going?
#7
Attacks and Animations / Re: Chuck Norris
November 25, 2009, 09:31:33 PM
Quote from: Mr.Weegee on November 25, 2009, 01:37:39 AM
1) i can do that

2) i can't make him hold two guns...only one

3)  a) possibly...
     b) maybe not the second part about the powering up...
     c) i'm not so sure you can instantly kill anyone but yourself (it's been discovered) or an
         opponent that you grab. Unless you just mean, "has high knockback".

it scares me that a texture was the problem 4 Chuck Norris...

Well, you could only make him hold one...

About the powering up, it's possible. Look at Wario's FS for help, or the Zero PSA hack.

About the instant kill, I mean VERY high knockback, like the dragoon or light arrow.
#8
Attacks and Animations / Re: Chuck Norris
November 25, 2009, 12:41:02 AM
Good job so far. I have a few suggestions.

1. Make him move a bit faster with up B; Make a bit more fire come out and slightly damage opponents

2. Change neutral B. How he takes out two ray guns and shoots a shot from each of them? (So he shoots twice)

3. Final Smash could be:
a) A giant roundhouse kick
b) Energy comes out of chuck norris and anyone touching him is intantly killed, and Chuck Norris becomes invincible and all his moves get highly powered up (like wario man)
c) Chuck norris stares an opponent in the eye, instantly killing them

Also, make the roundhouse kick do 25% with higher knockback, but only if sweetspotted (hit them with end of foot)

Also, could anyone make a better, non-glitchy Chuck Norris texture?
#9
Help / Re: Brawl+ Specific Codes?
November 24, 2009, 12:52:28 PM
Oops. Wrong place. Could someone move this?
#10
Help / Brawl+ Specific Codes?
November 24, 2009, 12:44:30 PM
Are there any codes that work specifically for Brawl+? Whenever I activate a normal Brawl code, such as infinite jumps, the game either turns back into normal Brawl untill I disable it, or the game crashes. Help?
#11
Sweet! Nice textures! I can finally download them.