anyone who says the lucario codes work is making it up. just saying, it is legitimately impossible for those to work on their own lol
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Show posts MenuQuote from: Miacis on September 25, 2013, 01:17:47 AM
@ Shanus/HaloedHero: Well, if the PMBR leaders don't communicate all that well with their main coders, here's the long and short of it:
* There is nothing in our rules that prevents people from posting codes made by others, if proper credit is given.
* We've had other users showcasing works from people who had never uploaded their productions to BV, so anyone could enjoy their work.
* Whether those codes were stolen, copied from Dantarion's wiki/pastebin or willingly given really isn't something that concerns us, or even anywhere near our jurisdiction to be perfectly honest.
* You'll have to settle this with him in private.
Besides, I'm sure that if SonicBrawler is nothing but a thief and his code is a wrong one that works as poorly as it's claimed to be, it shouldn't take long for the PMBR to show the community the working version of it and supplant it.
I've already explained these points in a bit more detail to ds22, so asking in this thread will honestly not bring you any more answers than just asking him directly. We don't plan on seeing a repeat of ASF's Extra Character Slot massive derail, so if there are more complaints of this kind, you (and other PMBR members) will have to either take it to PMs with Vyse/Myself, or more simply, to the Moderation Corner so we can all participate.
Now, I won't have this brought up again. If anyone has any sort of complaints with the way we are running our forum, do it in the appropriate place. This thread is not an appropriate place.
Quote from: Miacis on February 18, 2013, 10:29:22 PM
It's just your word against that of others so far, so it's really that I'm trying not to take any side.
And, honestly, do I absolutely need to muzzle myself just because some hearsays 'might' give a somewhat bad image of a SSBB mod? On a thread read by probably like 10 users at most past the first page of walls of text? In posts of mine that I'll probably just erase if it proved to be a completely false lead?
Surely there's been a lot of time and effort that were put into this project. But I think you're taking my ramblings a little too seriously there. :P
I'm not really sure what dropping names here would accomplish besides making these people the direct center of attention (and annoying the limited audience we have here). I'll ask around and try to gather some chatlogs and whatnot and dump-PM them to you later so you can investigate at your leisure if that can reassure you. I'll send a copy to HaloedHero too.
Oh, and by the way, I'm not talking here as a representative of KCMM. At least not past the second quote in my first post.
Quote from: Miacis on February 18, 2013, 10:29:22 PM
You'll have to admit, however, that those are very punctual and minor things compared to the changes that some characters like Wario, Lucario, Snake or Lucas underwent. Why didn't, say, Falco get so much attention to be made unique, if we go back on a seemingly popular example? He instead got reverted to his previous clonish state, save for, what? 2 attacks?
And you don't even have to look that far into the issue to see the reason. Quoted diretly from your website :
"Falco Lombardi is a very respected and equally feared name among the competitive Smash community, so it's no surprise that expectations for him are high going into Project M. He was one of the most changed characters from Melee to Brawl, losing many of his tricks and techniques that defined him in the previous game. Project M sees the return of the old bird of prey though, with his technical prowess restored in its entirety."
"As one of Melee's well-known Top Tier characters, great care was taken to recreate Falco's Melee-styled gameplay.
Why was Falco unchanged from Melee? Not because it would make him a more interesting or unique character, but because he was more powerful, "top tier", in Melee, so he needs to go back to it.
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