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Messages - _Kef_

#1
Quote from: galaga4991 on December 13, 2013, 06:55:00 PM
Woot! Almost have the full PM 3.0 set! I'll be sure to upload my common5 or char_bust_tex_lz77 once everything is finished. For those wondering what's still missing from 3.0, this is all that's left!:

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I''ll definitively get this when you upload it!
#2
Can't wait for someone that is not lazy (and can open BrawlBox on the their computer) to do a Pm 3.0 pack with SJS portraits like in 2.6.

Man, that original concept Meta-Knight looks nice.
#3
Are you guys planning on releasing all the textures once every single one is done, or would you be releasing them in the near future?
#4
Tried it with only the 2 default files in the menu2 folder and it still froze. I have no idea what it can be.

I willl try a new clean PM install. Hopefully this time it will work.
#5
Do I need anything on my menu2 folder? I replaced the common5.pac and now the game freezes  than before (I cant even select the new fox costumes)

EDIT:
Exported the selcharacter and the selmap files and no success.
#6
To everybody having problems adapting this to Project M, I am on the same boat, but I might have some progress.

I managed to make all of Fox's costume work, all of Game&Watch's costume work, all stage hacks work, all Project M codes work (air dodge like melee, wavedash, l cancel etc.), and all CSPs to work.

Before, I could only select the new Fox costumes, not the original ones. I replaced the sc_selmap file in Project M with the one provided in the cBliss download (also copying the new file into the "menu2" folder) and it worked.

I tried changing the game to have Project M's aesthetics (currently working version has Brawl's SSS and white background on CSS) by replacing Modules [30], [40], [50], and [70] in sel_character with the ones in Project M but the game began to freeze again.

My complete step by step process is below for anyone that wants to get at my stage. I imagine the game should work perfectly fine if you don't mind the Brawl aesthetics. Other problems I experienced wit the current build is that Zelda froze the game when I selected her black costume, but the rest of the characters (didn't test the individual pokemon) didn't. Training Mode also freezes the game but other modes such as Special Brawl, Home-Run, and Target mode work.

Full Steps:
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#7
I just came back to KCMM since 2010 for this code alone. Great job!

I am also getting silent freezes BTW. It is to note that I am trying to make it work with PM via en edited .gct file that worked well for another user. This is a copy of the message I sent him.

Note that this was a silent freeze, which according to ASK1nk, it should only mean the game is trying to load a file but can't find it. After various attempts, I decided to erase everything on my SD card and try again. I did the following:

1) Downloaded Project M 2.5b Full Set
- Extracted it into my SD Card (empty).

2) Downloaded cBliss 1.5 [Wario Fixed]
- Extracted it into my SD Card and replaced any duplicate file.

3) Downloaded cBliss Modified PM.zip
- Extracted everything to my SD card, and again, replaced any duplicate file.

The game loaded perfectly, then I arrived at the Character Select Screen. The custom "06", "07", "08" etc. CSPs were all visible. Selected "06" Fox and "07" Fox to fight. When into the Stage Selection Screen when I noticed the symbol for the "Dracula Castle" stage was now replaced with that it originally replaced, "Luigi's Mansion". Chose Final Destination, Smashville, and Battlefield, and the game silent froze every occasion.

I load the game with the Homebrew Channel and load the codes with the Gecko provided by the Project M website.

What could it be? I also tried loading the game before step 3 (on step 2) and the game loaded with a different CSS and a different order of CSPs (correct 6-10 order). Chose 06 and 07 Fox again and the little icon on top (below P1 and P2 at the SSS) were shown as blue and red boxes instead of Fox's face. Would greatly appreciate any help.
#8
Quote from: TaikoMang on June 01, 2013, 08:43:09 PM
Alright, I've tried this out this morning, and everything worked flawless with P:M. Thanks for helping me get it working!

I've been running P:M with cBliss and the Alternate Stage Loader with no problems, so I can confirm that it all works.

(If anyone needs help getting this to work with P:M, inbox me!)

Man, could you please do me a favor and post/send by PM your GCT file so the PM players can have it? It would be a lot easier now that you said you figured it out.

It would be greatly appreciated man.