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Messages - Clynt

#1
Programming / Re: The BrawlEx Clone Engine
May 01, 2014, 09:21:06 PM
Quote from: Tabuu Forte Akugun on May 01, 2014, 08:42:58 PM
Methinks you forgot their FitFinal.pac file...

Derp...rookie mistake
#2
Programming / Re: The BrawlEx Clone Engine
May 01, 2014, 08:39:42 PM
I need help, i'm using these 2 PSA's with the BrawlEX Clone Engine

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24056

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16571

When I use them against any other player, the final smashes don't work at all. They get the smash ball and instead of using the final smash they use their regular B attack.
#3
Programming / Re: The BrawlEx Clone Engine
March 11, 2014, 06:23:57 PM
Alright thanks :P
#4
Programming / Re: The BrawlEx Clone Engine
March 11, 2014, 06:11:31 PM
I have a problem, when I insert my own codes with the codes already in Nebulons pack, such as IC-Constant and no Entry Data etc. I get a huge mess in GeckoOS, and then the game never gets past the menu screen no matter how many times I reset. Any way to fix this? o_O
#5
Programming / Re: The BrawlEx Clone Engine
March 11, 2014, 06:37:05 AM
In Nebulon's pack, wheres the CSS code that I edit to add more slots in? Also how can I add some of my old codes onto the existing RSBE01 in the pack? :0
#6
Help / Re: Lucas Freeze
November 17, 2013, 03:21:09 AM
I think it was the Smashbros brsar, it seems to work perfectly without it  :af:

Thanks everyone  ;D
#7
Help / Lucas Freeze
November 14, 2013, 11:38:11 PM
Everytime I do anything with Lucas, walk run jump or even sometimes select him it does the beep freeze ._. I have nothing over him at all and no RELs, and my codes barely do anything at all :\  :srs:
#8
Help / Cloud SFX
October 21, 2013, 09:02:05 PM
Does anybody have a copy of the Cloud Strife SFX I can use? It says the file is blocked for violation.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16870&Vault=audio
#9
Attacks and Animations / Re: My PSA Projects
September 15, 2013, 07:06:33 PM
Quote from: jrush64 on September 13, 2013, 05:46:17 PM
Courtesy of Kagemaru



Doing work on Xemnas now.


My gosh, that looks perfect! o.o
#10
Quote from: Akeno-sempai on August 25, 2013, 07:56:44 PM
You have to open it from BBox v067 or 68, this PSA isn't editable from Smash Attacks...

BBox 068d? and what I'm trying to get into is the "Miscdata0" to edit subactions for damage, but it doesn't open it. it shows the icon "?" and i'm using BBox 68

EDIT:
Never mind got it to recognize it and edit it. Thanks ^^
#11
It won't let me open the FitMarth.pac (Lightning PSA) using Smash attacks, but works in programs that can't edit subactions... is there any way to make Smash Attacks work? Trying to edit the damage for personal use.
#12
They all work perfectly, except one thing Aqua has some weird Ice block under her it still works and no freezes its just an odd glitch, any way to fix it? o.o
#13
Quote from: jrush64 on August 17, 2013, 08:18:58 PM
Alright guys so i've done all their costumes and testing on my wii. everything is fine.

but I need to add some voices. I cant have Aqua sounding like Jigglypuff.... Or Vanitas sounding like Luigi...

So I'll release them tomorrow with voice packs.

Should I do sawnd or .bnk?


Sawnd! :o
#14
Attacks and Animations / Re: My PSA Projects
August 16, 2013, 06:16:51 PM
Quote from: Chaos_Knight on August 16, 2013, 06:03:17 PM
Then you just have to wait. Everyone needs a break at some point when working on something big.
^
#15
Help / Help with Dark Sonic
August 09, 2013, 11:33:15 PM
How would I port something like this http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31586 over Olimar? I tried it with another .rel and it just didn't load. I used another Dark Sonic over Olimar.rel, I dunno why its not working D: