Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - glurak15

#1
Help / restrictions in vertexhacking?
February 14, 2011, 08:57:47 PM
Hello
I've tried about 10 times to create a vertexhack of charizard with this tutorial, but it never looks like it should:
http://www.youtube.com/watch?v=HmuPtz0N1Es
I tried to do a skull charizard, so I adjusted the vertex of the wing membranes so they disapear and only the parts with the bones are seeable. I've checked the model in 3DS Max from each angles so I'm sure it was right, but when I import it in brawlbox, some of the vertex weren't on that place where I've placed them, so there were some spikes seeable.
I used 3DS Max 2008.
So now my question is, are there any restrictions how much the vertices could be adjusted or should it be possible?
#2
Help / Vertex Hack with blender problems
January 09, 2011, 09:13:06 PM
Hey
I'd like to create a custom model with a vertex hack with blender.
For that, I used this tutorial from meow mix: http://www.youtube.com/watch?v=_zZUss7H5Ck
But now it's the problem, after I've imported the .obj file in blender, there are only the vertices, no edges or faces.
Is it possible to get them too to make the hack? Because without edges and faces it's nearly impossible to hack it so it will look like it should. I'd like to remove some vertices and so I've to create new edges and faces, but how is it possible?
Thanks for your help.