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Messages - ZephyrNidorino

#1
Programming / Re: BrawlBox v0.76b
February 12, 2016, 02:26:45 AM
I've used it before without any trouble, this is just a recent problem. I used to import custom track models for Mario Kart Wii with this method. Perhaps I'll have to go get COLLADAMaya and see if that works.
#2
Programming / Re: BrawlBox v0.76b
February 11, 2016, 11:20:58 PM
What is the optimal Collada version to be using when importing on 0.76b? I'm using Maya 2015 to export my models and they're breaking when I import into BrawlBox and I'm assuming it's just the wrong version of Collada.

(Mine's using 1.4.1)