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Messages - mfMax

#1
could you help me with a stage rip from melee? I PM'd you. I can give you my email if you want.
#2
https://www.dropbox.com/sh/x19yfkedmfdajm8/AAAsCPxfu8Hr-FpHgpbKlv-Sa/bsheik4fake.png

ok, i found false zelda... does anybody know where i can find false sheik?
#3
Help / Re: Help fusing two GCT's together?
August 17, 2014, 11:58:20 PM
Bump?
#4
Help / Re: Help fusing two GCT's together?
August 13, 2014, 07:57:24 PM
Yeah, I did. Everything was installed and put in the proper place. I've tried this twice.
#5
https://www.dropbox.com/sh/918re6km6wal95t/EIQIyAhLaM#lh:null-bzelda5fake.png

anybody know where i can find this zelda?

Post Merge: August 13, 2014, 07:55:48 PM

also, i'm trying to keep all my costumes with sjs portraits, and i know you're not taking requests, but there's a robot ness skin i really love and was wondering what files i would need to recreate your portrait style? all the portraits for this robot ness are terrible but the skin is awesome so i want to get a matching portrait.
#6
Help / Help fusing two GCT's together?
August 12, 2014, 08:32:22 PM
I have downloaded a Cbliss-ready Project M that works great, and in the past have used Classic Expansion Pack with Project:M. Can't figure out a way to combine these two GCTs.

I have tried using GCT fusionizer and also GCTedit, putting the proper code in each, but when I attempt to run Project:M it just boots Brawl.

If it makes any difference I'm using homebrew version with Brawl running off of a USB.

(It'd also be cool if I could get Alternate Stage Loader working with Cbliss-ready Project:M and Classic Expansion Pack but I'm pretty sure that's impossible)

If someone can help me I can link the two GCTs and/or direct you towards the Cbliss ready Project:M and Classic Expansion Pack!


pls help
#7
Music & SFX / Re: Kirby Air Ride Opening Theme
July 30, 2014, 05:41:16 PM
I could make it for you.
#10
Can somebody walk me through using the Alternate Stage Loader with the Classic Expansion Pack? I've got a daytime and nighttime version of a stage that I want to load over a "customXX" stage, is this possible?
#11
A couple of questions:

1. How do I replace stages with the eight SSE stages? They go over Final Destination, but I don't want to replace Final Destination. I assume you add them by replacing a stage with Final Destination, then adding the stage? If anyone could help me out with a step-by-step that would be awesome. Homebrew Wii if that matters.

2. It seems like every song displays its brstm code number before the song title, is this intentional? And the victory music has been replaced with Luigi's Mansion although I don't know if that was just one of my own [censored]ups.