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Messages - DentDex

#1
Programming / Re: The BrawlEx Clone Engine
January 18, 2014, 06:07:18 PM
Quote from: ShinF on January 18, 2014, 04:40:16 PM
Did you make sure to make a Mewtwo folder in fighter and put all of his PSA files in there? Don't forget that you'll need FitMewtwo.pac, FitMewtwoMotionEtc.pac, FitMewtwoFinal, FitMewtwoDark, FitMewtwoSpy, and all of his costume files.
I got it to work! Thanks man!
#2
Programming / Re: The BrawlEx Clone Engine
January 18, 2014, 04:37:48 PM
Quote from: ShinF on January 18, 2014, 04:26:45 PM
When setting up the Fighter Config and naming them, you don't have to use LucarioEx. You can name it anything as long as it doesn't have spaces or special characters, so entering Mewtwo or KidBuu and having ft_mewtwo.rel or ft_kidbuu.rel would work.
Hmm, well i just tried that. I'm able to pick all three lucario characters on the css, and no freezing. When i pick the third one( for mewtwo) and go to the sss I pick a stage, but when I pick a stage it doesnt load, it just stays on the picked stage as if its taking forever to load.
#3
Programming / Re: The BrawlEx Clone Engine
January 18, 2014, 04:24:25 PM
Quote from: ShinF on January 18, 2014, 04:20:39 PM
You can clone them as many times as you want.
Oh, okay. Well do you mind telling me what I would need to rename the module file? I know that for kid buu i just renamed it "fitlucarioex.rel" and it works fine. But I dont know how to do mewtwo over lucario because I can't have two modules named "fitlucarioex.rel".
#4
Programming / Re: The BrawlEx Clone Engine
January 18, 2014, 04:10:55 PM
I'm not sure if this has already been answered, but is it possible to have two cloned characters? I want to have kid buu and mewtwo for lucario, while still having Lucario as an option.