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Messages - Universal_Man

#1
Programming / Re: cBliss v1.5 [16?]
January 14, 2014, 09:59:51 PM
Still not working, the game still loud freezes before the Results screen when I use the extra costume.
I noticed this time that even using Ganon's default costume, one that I haven't done anything to, the game will still freeze, but it doesn't freeze if I use Link or Mario's default costume, for example.

I'm just going to write out exactly what I've done so far:

1) I took a vanilla PM 3.01 and I added the Classic Expansion Pack 6.01m files to it. (This may be where I messed up...)

2) I used the cBliss tool on the gct file and I gave everyone the default P:M amount of costumes, except for Ganon who I gave one more (7).

3) In system\common5.pac, sc_selcharacter, char_bust_tex_lz77, MiscData[19], I added a MenSelchrFaceB.197.

4) In info\portrite\ I added a InfFace197.

5) In menu\common\char_bust_tex\ I added a MenSelchrFaceB.190 which includes textures MenSelchrFaceB.191-197.

And I'm still getting the freezes I described earlier.
#2
Programming / Re: cBliss v1.5 [16?]
January 14, 2014, 07:55:29 AM
I tested out the cBliss tool on my PM 3.01 build and I only added one costume slot to Ganondorf. I put in a CSP and a BP and I got as far as playing a match and everything was going great, but it did a loud freeze when the match ended before reaching the results screen. Any ideas on what I'm missing?

Thanks in advance for the help.