I hate to be the guy that shows up just to ask a question but I have a bit of a dilemma on my hands as well. I'm the kind of guy that values the feeling of unlocking characters and since I know certain IDs are tied to certain unlock criteria, I was wondering if I could use BrawlEx to essentially swap character IDs?
My example in particular is that there's a Roll mod on the vault that goes over Shiek. I plan to replace Shadow Moses with a Megaman stage and add Megaman himself as a Snake clone. In theory it seems plausible that I could clone Shiek over Snake's ID (26) to make Roll unlockable by playing on the Megaman stage 10 times, but I'm not sure how this process would differ from the standard cloning process or if there's a better way to go about it.
My attempts to replace the Fighting Alloys with the Fighting Polygons also hit a similar snag as every alloy shares a single .rel file making swapping Blue Alloy out for Link and Red Alloy out for Pikachu impossible.
My example in particular is that there's a Roll mod on the vault that goes over Shiek. I plan to replace Shadow Moses with a Megaman stage and add Megaman himself as a Snake clone. In theory it seems plausible that I could clone Shiek over Snake's ID (26) to make Roll unlockable by playing on the Megaman stage 10 times, but I'm not sure how this process would differ from the standard cloning process or if there's a better way to go about it.
My attempts to replace the Fighting Alloys with the Fighting Polygons also hit a similar snag as every alloy shares a single .rel file making swapping Blue Alloy out for Link and Red Alloy out for Pikachu impossible.

