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Messages - dragonbleapiece

#1
Programming / Re: The Brawl Expansion Project
August 28, 2014, 08:24:44 AM
I tried to change the scale of each icon, but it gives me a css with too big icons and I can't navigate in the CSS because to that. Whereas I changed the scale X to 0.5 and scale Y to 1.9...
#2
Programming / Re: The Brawl Expansion Project
August 27, 2014, 09:05:05 PM
Quote from: Nebulon on August 27, 2014, 01:10:29 PM
At this point in time I don't think anyone had successfully changed the shape pf the css for ex. People are trying though. But none of it has been cracked as far as I've seen. So someone knowin how to help you is a thin chance :/ sorry.
Without brawlex, we can change the shape of the icons changing their scale.
#3
Programming / Re: The Brawl Expansion Project
August 27, 2014, 08:39:28 AM
Quote from: dragonbleapiece on August 23, 2014, 12:52:56 PM
I have a new problem that I don't think I can solve alone. I want to have Icons pillar in the CSS but with Brawlex, the icons are too big and not thin whereas I changed the scale in the animation of model for Icons positions . How can I do that so ?
Please help.
#4
Programming / Re: The Brawl Expansion Project
August 25, 2014, 11:29:04 PM
Quote from: Bgeo25 on August 25, 2014, 10:52:26 PM
When I say "Original Marth" I mean any character that's not expansion and not a rel-ported PSA. I should've mentioned that sorry.. it's just that Marth is basically an unedited character since there is no "marth" folder in fighters. Since I play an original character versing an expansion OR rel-ported character and the game freezes but does NOT freeze if I use for example Marth vs. Marth is what's odd. Please help anyone.. it's quite bewildering..
You use gecko or Riivolution ? With riivo, it can be a wrong XML regarding modules.
Or else, I can't help you, sorry...
Anyway, I have to say that I have complications to help me and other... or to be helped...
#5
Programming / Re: The Brawl Expansion Project
August 25, 2014, 07:01:22 PM
Quote from: Bgeo25 on August 25, 2014, 03:42:21 PM
Original Marth + LucasEx = silent freeze
Original Marth + Rel ported PSA = silent freeze
Original Marth + Original Marth = works

This is the same case for every stage.
The freezing (although silent) is the issue.

The freeze happens only with marth ???
#6
Programming / Re: The Brawl Expansion Project
August 25, 2014, 01:04:14 PM
Quote from: Bgeo25 on August 24, 2014, 10:06:56 PM
Hi thanks for the help [dragonbleapiece] regarding Jasonvalle22's issue (also my issue).. however the PSAs worked before we added a Lucas clone with BrawlEx (clone has all of Lucas's necessary files). The problem is that REL ported PSAs freeze upon stage selection. How could the files be the issue if they worked on PM loader (same as now) but just without BrawlEx?

The REL of the PSA freezes since you added a Lucas clone ? (Sorry I have complications to understand)
#7
Programming / Re: The Brawl Expansion Project
August 23, 2014, 12:52:56 PM
Quote from: dragonbleapiece on August 22, 2014, 02:13:13 PM
Hi. So I have a freeze after the strap sreen and Dolphin send me this error

Sorry but you are not allowed to view spoiler contents.

I used the stable packs of brawlEx and tried to do portraits for a jigglypuff clone and other stuff... Is the boot.pac file the problem ?
I have seen in Dolphin that the files of BrawlEx are loaded. Tis problem can be not caused by the brawlex files but, since I introduced the brawlEx files, there is that freeze.
I don't know how I can precise this problem more.

Anyone has an idea ?

Edit : I found the problem. It was the info2 files. I had to redo them.


Post Merge: August 23, 2014, 12:59:16 PM

Quote from: jasonvalle22 on August 22, 2014, 05:26:51 PM
Hello I have a problem with my LucasEX and all other rel ported characters. When a stage is clicked in the SSS, it results in a silent freeze. Characters that are not rel ported but still may have a texture/PSA DO work. Does anyone have a clue to what may be going on and how to fix it?
Well.. that can be caused by wrong files for PSA (maybe a wrong renaming files).
Are you using CSS expansion ? Did you try to place icons etc ?


Post Merge:


I have a new problem that I don't think I can solve alone. I want to have Icons pillar in the CSS but with Brawlex, the icons are too big and not thin whereas I changed the scale in the animation of model for Icons positions . How can I do that so ?
#8
Programming / Re: The Brawl Expansion Project
August 22, 2014, 02:13:13 PM
Hi. So I have a freeze after the strap sreen and Dolphin send me this error

Sorry but you are not allowed to view spoiler contents.

I used the stable packs of brawlEx and tried to do portraits for a jigglypuff clone and other stuff... Is the boot.pac file the problem ?
I have seen in Dolphin that the files of BrawlEx are loaded. Tis problem can be not caused by the brawlex files but, since I introduced the brawlEx files, there is that freeze.
I don't know how I can precise this problem more.
#9
Help / [solved] Freeze after strap with BrawlEx ?
August 21, 2014, 10:58:00 PM
Hello. Well, after trying to create for the first time new icons for a clone of jigglypuff and putting the necessary files for the clone, there is a freeze after the strap screen. I choose the good hook type : AXNextFrame, followed the Sammy's tutos to arrive here with a problem that i can't precise more. Where can the freeze come from ?

PS : I have a title file, and I tried to remove it. But there is always the freeze. And the common3 and common2 come from the packs for BrawlEx. I have not another common file.

Edit : I tryed to locate the error with dolphin. It says that the opening of the boot.pac file has failed on the SD. What is this file ?

Sorry but you are not allowed to view spoiler contents.


Edit2 : The problem was a wrong programming of info2 files. I just replaced them with files of a brawlex pack already made.