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Messages - mr pants

#1
Music/SFX Tutorials / Re: Music Guide and FAQ
June 24, 2011, 07:52:21 AM
Quote from: Vyse on June 24, 2011, 04:16:27 AM
Hmm.

This might be because part of your file path has a space in it ("Program Files"). Try moving it up, out of Program Files and onto the root of the C drive. (The space in "Local Disk" shouldn't matter, since that's just a name for the drive; the actual path would be C:\BrawlMusicTool)

If that doesn't fix it... are you sure you're using the version of the tool I have in the guide? I've never had any trouble with it.

But I'm pretty sure it's the file path thing.

Oh sweet, so there wasn't much wrong with it?
Curse my inability to follow fine detail!
I'll try that and update on any changes.
Thanks!

EDIT: It worked! I now have a working .brstm with custom loops! Thanks so much for your help!
EDIT EDIT: That first EDIT was before I tested it in BrawlBox. I put it into BrawlBox, and it played W23 (Which I believe was the Multi-Man Melee theme from SSBM) instead of my song. In other words, I failed. AGAIN.

Need help, Plz!

EDIT EDIT EDIT: Never mind I got it. Turns out I was using the mono files from W23.brstm instead of my own because I didn't change the name... *facepalm*
#2
Music/SFX Tutorials / Re: Music Guide and FAQ
June 24, 2011, 02:50:14 AM
Quote from: Vyse on May 10, 2011, 01:24:02 AM
Could you post a screencap of what you see when you get this error? Include what the root of the music tool folder looks like at the time, too. (Just to be clear, when I say "root of the music tool folder," I mean this: )

Yeah, sure.
And sorry for the REALLY late reply...

Sorry but you are not allowed to view spoiler contents.


Please help. This is the last thing I have to do to get a working .brstm...
#3
Quote from: Yasin1395 on June 20, 2011, 11:24:33 PM
i like it, but sadly, i won't be getting it since it looks a bit overpowered and i'm sure my buds will spam the down taunt, good job though :D

Can't please 'em all, eh?
I'm going to nerf that definitely. I thought of increasing the cooldown time when my friend tested it and went mad with the taunt attack.

Oh, and it's not that overpowered. The attacks have only been ramped up by 3-7% each.
The smashes have 6-7% added on and the basic attacks, about 3-5 each. Although, the knockback might be an issue...it's mostly only the smashes, but the extra knockback does pack quite a punch.

Still, at least test it, then let me know exactly what needs changing, because I can't make it better off of assumptions alone, now can I?
#4
After days of work, figuring out what goes well where and what doesn't, how things work, and the extensive trial-and-error that came with my limited knowledge of how to use PSA, Alpha Mario is finally complete.

Alpha Mario is my own personal powered-up version of the mustached plumber.
It's nothing big, I'm sure most of the Pro PSAers will see but, being the noob, I feel that I have done well to design and create this new and improved Mario.

Okay, Let's get started, shall we?

(Click for awesome pictures and info!)
Sorry but you are not allowed to view spoiler contents.


[/spoiler]
Well here's the link to my vault -> http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19887&Moderated=All

Post your comments about what's good, what's bad, what needs nerfing or enhancing, or just to say hi, lol.

Anyways, enjoy!
#5
Help / Re: Halp with GFX??
May 28, 2011, 01:23:11 PM
Quote from: toonlink444 on May 26, 2011, 08:36:41 PM
I had a thread asking about this. Look for it. It should be on page 3 or four in the help section. As for the psa can't help you.

I'll take a look. Thanks for trying to help.
#6
Help / Halp with GFX??
May 26, 2011, 07:42:53 PM
I don't know if this has already been asked, but how do you get the 'non-external' GFX to work?

Not to be confused with Flags.

For example, I wish to add a 'Red Lightning' GFX (GFX Id is 85) to the first 2 punches of Mario's AAA combo.
Then I want to add a multi hit attack to the kick. The effect of that is 3 attacks with the first two having 2 damage and no knockback, and the third hit with 4 Damage and default knockback, with all three hits having a slightly larger 'Red Lightning' GFX.

I just need to know how to do this, then I'm set. I knew how to do it, but my PC went out of commission a few months ago, so I couldn't use PSA. I forgot how to do it over time, lol.

I'm sure this is pretty simple, but I can't seem to find a tutorial anywhere for basic GFX. Any GFX tutorials are for external GFX.

Many thanks in advance for whoever educates me on this matter.

Oh, and sorry for being such a noob... *facepalm*
#7
Quote from: Lethal Blade on April 07, 2011, 12:25:27 AM
I have this:

Save options: ISO
Scrub type: 0xFF
Keep Headers: Yes

Try that.

I'll give it a shot

Quote from: zigheart on April 07, 2011, 06:12:25 AM
if i remember right u use a loader right? if so make sure that file has never been a wbfs file >.< it's knows to cause issues. also that size sounds about right, try it in ur loader. also remember that brawl is a duel layer disc (meaning its actually about 2x the size of whats stored on the disc) so it sounds like it's assembled it into one layer. test it in ur loader, it should work unless u did it wrong.
I' have never used the file in a different format from what it was. 
Anyway, the file itself is not a problem. It's the size of it. I'm fully aware of Brawl's Dual-layered needs.

In my other topic, I was told to remove the movies to decrease the file size.
I did that, then put in some custom files downloaded from the Brawl Vault.
Wiscrubber showed me that the file was still under 4.7 GB, enough to fit on a single layered disc. But when I click 'Scrub' the file size is 8.3GB.

Do you think that, if Lethal Blade's solution doesn't work, I'll have to resort to Dual-Layered discs?
#8
BUMP
#9
Ok, my problem is to do with WiiScrubber. (v1.4, if that helps)
I started another topic a while back which was to do with ISOs as well.
However, I have resolved that problem.

My next predicament is involving the multiple 'Save' options in Wiiscrubber.

I have downloaded and replaced a bunch of files on the SSBB ISO, effectively making my own 'Custom SSBB'.
When I look on Wiiscrubber, the file size box states

'Super Smash Bros. Brawl

Disc Data Size (4253843456) approx  4056 MB

Number of files: 6436           Region Code: PAL'

Now, this isn't my problem. But pay attention to the approximate file size.

When I click on the 'Scrub' button (I have the 'Save Option' as 'BOTH' the 'Scrub Type' as '0xFF' and the 'Keep Headers' to 'NO'), the logging box says 'Copying and Cleaning file'.
This makes a new file in the specified directory.

HOWEVER, this file is the full size of the SSBB ISO unchanged. A full blown 8,311,680 KB file stuffed into my folder. Along with that, a DV Movie file is also placed in the same folder with a similar file size to that of what Wiiscrubber shows me.

Even stranger still, When I open up the new 8.3 GB file in Wiiscrubber, the file size box says that it is only a slightly larger file size than that of my Custom Brawl (In this case, Wiiscrubber shows me that it is 4183 MB approx).

What I want to know is what have I done wrong to have it revert to the original file size.

If anyone can solve this, I thank you in advance.
#10
Help / Re: ISO help?
October 24, 2010, 02:25:22 AM
Didn't you say that the files might be needed, so clear them to all but one byte?
That's what I did, just to save any possible complications later.
#11
Help / Re: ISO help?
October 24, 2010, 01:53:40 AM
Oh. I put 01. It still shows up as 1 byte, so I guess it's the same right?

Also, my custom ISO is almost complete! Just putting in a few more files and I'm done!
I couldn't have done it without your help dude, thank you. XD
#12
Help / Re: ISO help?
October 23, 2010, 08:24:07 PM
Cool. Thanks for all your help.

Edit: I got it all under control now! It's as simple as deleting everything then putting '01' on the first line!
I can't thank you enough Tcll!
#13
Help / Re: ISO help?
October 23, 2010, 05:06:16 PM
Oh, right I should make myself clearer, sry.

What I mean is to put in a file of the same format but with a smaller data value to act as a substitute for the file I just removed. I've been reading all over the internet about the movie files. Some people have made a 'dummy' video to cover all of the slots, drastically decreasing the ISO's file size.

Either that or when you said to remove all but one byte then put them back in? I don't know how to edit .dat files...that's all I'm stuck on.
#14
Help / Re: ISO help?
October 23, 2010, 03:09:12 PM
No worries dude, thanks for clearing that up. XD

Sorry to be a bother (I know its a help forum but I still feel guilty for wasting your time), but how does one go about replacing or removing those files?
#15
Help / Re: ISO help?
October 23, 2010, 02:15:30 PM
Lol,
Thanks dude.

Just making 3 files of one byte each to replace those, right?
I never would have thought of that...well, I didn't know how much they were worth, so ya XD

Thanks again!

Edit: I hope I'm doing this right. Opened the ISO in wiiscrubber 1.2, then found the files. I right clicked and saved them into a folder. I went to look at them, but the border.dat was 16.0MB, the dummy1.dat and dummy2.dat were 190 MB each.

Somehow, I don't think this adds up to 3 GB. Unless they are weird files that don't show their true values?