Quote from: flammable on July 30, 2010, 05:58:55 PM
this one right here ^^
you're always the one to help me. lol.
THANKS ONCE AGAIN flammable! :D
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Show posts MenuQuote from: flammable on July 30, 2010, 05:58:55 PM
this one right here ^^
Quote from: LookItsLink on July 29, 2010, 01:29:22 AM
Skip the anim8or step and see if that fixes the problem.
(Don't import and export through anim8or, just insert the .3ds with DasDonkey box after exporting from 3ds Max)

Quote from: Segtendo on July 01, 2010, 07:23:40 PM
Not bad. One suggestion. You know you CAN convert in-game snapshots to JPG, right?



Quote from: dingoberriz on June 30, 2010, 04:49:13 AMQuote from: Throwarockatme on June 30, 2010, 04:45:58 AMQuote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Format? Please do explain if possible :)
I don't know the exact formats but I had this problem with Ike before too....Since I didn't know which were supposed to be which I used a clean file, exported the textures, copied the edited ones onto the exported ones and replaced them in BB. It worked then.
Quote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
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