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Messages - Flandre Scarlet

#1
Thanks man this worked great! Did exactly what I needed to thank you.
#2
Help / Re: How To Change Hitstun In Project M?
June 27, 2016, 12:41:45 AM
Could I have 2 seperate files for the codesets so that it doesn't error the Project M ones?
#3
Help / Re: How To Change Hitstun In Project M?
June 26, 2016, 08:34:11 PM
For anyone still trying to help me let me clarify a bit. I already have a hitstun changing GCT code but don't know anything about how to use GCT codes or how to add them to the Project M codeset.
#4
Programming / How To Change Hitstun In Project M?
June 24, 2016, 07:38:06 PM
Repost from the help forum since I had no luck there. How would I go about changing the hitstun in P:M? I am currently using the hackless version but could find the homebrew version somewhere if necessary.

Post Merge: June 26, 2016, 06:43:36 PM

To clarify I already have a hitstun changing GCT code but don't know anything about how to use GCT codes or how to add them to the Project M codeset.
#5
Help / Re: How To Change Hitstun In Project M?
June 18, 2016, 10:55:31 PM
Thats not what I mean. I want to change the global hitstun not on specific hitboxes. Also what you described is the freeze frames before you get sent flying rather than the time before you can act after being sent flying.
#6
Help / How To Change Hitstun In Project M? (SOLVED)
June 17, 2016, 06:15:51 PM
So I am planning on making my own custom P:M version and would like to change the amount of hitstun that characters receive before they can act again. I however have no idea how to do so and have come here as I think this is probably the right place for this. If not please let me know and I will move it to the right area. EDIT: Solved see the posts below
#7
Project Concepts / Re: Project Overpowered
April 22, 2016, 01:56:21 PM
Your idea is nice although this isn't exactly very professional. My best advice for you is to make this more professional so people will actually want to help you. Also you could just try brawl- (brawl minus)
#8
What is the most powerful publicly released PSA/Moveset you have ever seen or used. Please provide a link to it if you can and some sort of visual proof (picture or video) I am just generally curious as to what the most powerful moveset ever is. (Note a crash/freeze does not count)
#9
Help / Re: How do I make new GFX?
February 07, 2016, 12:13:02 AM
bump
#10
Help / How do I make new GFX?
February 01, 2016, 10:45:57 PM
I am trying to make a PSA and in it I want to use a custom GFX. The problem is its just a picture I want to make into a GFX. How would I take this 2D picture and make it into a GFX?