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Messages - SouperSpookioBros

#1
Programming / Re: BrawlBox v0.76b
May 06, 2016, 09:18:41 PM
Quote from: windhunter7 on May 06, 2016, 05:12:13 PM
You could probably translate whichever bone is Meta Knight's root bone; i.e. For regular fighters, it's the TransN or TopN, but in this case, probably a hip bone or something.
Thanks, man! This really helped me, so now I can make accurate size measurements. :D

Oh yeah, and the bone for MK is also TopN.
#2
Programming / Re: BrawlBox v0.76b
May 05, 2016, 11:29:03 PM
Hey guys.

So I wanted to do something with the Halberd stage and Meta Knight. I opened the Halberd stage in the advanced model editor (or whatever it's called). Then I opened Meta Knight under the files tab on the right section. At first, I didn't see him. I looked inside the Halberd, however, and I could see Meta Knight. I want to know, is there a way to move Meta Knight, so that he is above the Halberd? Like, translating all of Meta Knight instead of just one bone? Or is there a way to select all of the bones?