Thank you! I thought cropping the CSP might work, but I wasn't sure. I'll try and see if I can get it to work!
EDIT: It did work! Thank you again for your help!
EDIT: It did work! Thank you again for your help!
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Show posts MenuQuote from: secretchaos1 on January 05, 2016, 04:08:59 AM
@Sirkura Interesting, I should try to set them up then. I'd rather have the default powers than none at all like I'm currently doing.
Also thank you for setting the record straight on how the SDHC code works. So I'm assuming the game needs to load on ios 58? Or does it just need to be present on the console for all to work well? I've had no problems personally, but I get a lot of people coming to me from my pack asking how to do things, so the more I know the easier it is to help.
@Zoroark I can give you a shameless plug to my pack, Smash Bros Infinite. It's on the vault, it has the css maxed out so it should have everything you need to work with.
Quote from: secretchaos1 on January 04, 2016, 06:05:21 AM
I'm not entirely sure how the SDHC code works, but I can only get it to work on usbloaderGx by using a cios that supports it.
Pyotr I'm very much looking forward to your next release of the Alternate Stage Loader.
Sirkura I believe kirby hats need to be disabled in the brawlex fighter configs or the game crashes when using Kirby against the Ex Fighter, mind you it's been a long time since I've tried otherwise so I'm not 100% on that.
Zoroark, I know for a fact SDHC and BrawlEx work on the U, I've tried my pack on it once before. I'd recommend downloading a BrawlEx pack so that you can tinker with something you know is working, then you might be able to figure out what it is you're doing wrong. You could also use a pack as a base since it'll already have your css expanded and etc.
Quote from: Sirkura on January 04, 2016, 07:54:25 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Post Merge: January 04, 2016, 08:12:30 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Quote from: secretchaos1 on January 04, 2016, 06:05:21 AM
I'm not entirely sure how the SDHC code works, but I can only get it to work on usbloaderGx by using a cios that supports it.
Pyotr I'm very much looking forward to your next release of the Alternate Stage Loader.
Sirkura I believe kirby hats need to be disabled in the brawlex fighter configs or the game crashes when using Kirby against the Ex Fighter, mind you it's been a long time since I've tried otherwise so I'm not 100% on that.
Zoroark, I know for a fact SDHC and BrawlEx work on the U, I've tried my pack on it once before. I'd recommend downloading a BrawlEx pack so that you can tinker with something you know is working, then you might be able to figure out what it is you're doing wrong. You could also use a pack as a base since it'll already have your css expanded and etc.
Quote from: Sirkura on January 04, 2016, 07:54:25 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Post Merge: January 04, 2016, 08:12:30 AM
GAWD finally sites been fritzy today. anyway the code works with any code launcher. you just need ios 58 for SDHC support (comes with 4.1 wii menu update) fyi all those different "launchers" are the same program. its the ocarina 2.0 cheat engine. PM launcher, gecko, minimal launcher, B+ updatafier, and USB loaders all use the same engine. the only difference is extra features added in. (I.E. PM launcher just adds xmls for addons and updates. same with B+ updater and minimal) i can personally confirm the code works in all of them, as my SD is 8 gigs.
@secretchaos1
Kirby hats are set to copy the default characters hat. tho sometimes BeX can be really buggy with the way they handle them. for instance some hats need to have a single/multi check (I.E. ZSS has a single kirby hat for all costumes, yoshi has a multi or one for each costume.) either way no one has really added custom KH to a clone. PL mentioned he got one working with my build DIY for both mewtwo and roy.
@Zoroark
you can pretty much do anything you can on a wii u that you can do on a wii with brawl. tho controllers may not work, if i remember game cube controls arent compatible with wii mode.
Quote from: windhunter7 on January 03, 2016, 02:06:42 AM
Um... literally any that work with regular hacking works with hackless, unless that hack is, in fact, an alternate loading method. Seriously, though, everything works for hackless if it works for normal hacking. Textures, Vertexes, Imports, PSAs, Stages, Music, Sounds, even BrawlEx or cBliss.... Everything.
[/quote
Any of them? So I am noobish at this, but let me see:
I was looking at a geno hack for smash 3c on here. So something like that would work the exact same way?
Would I need to take all the files in the download, put them on a blank sd card( like how project m works) and then they would work? Using the stage builder trick that is.
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