Probably a few weeks late here, but I registered an account here specifically to provide feedback on this.
First, the obvious: On the whole, this is awesome! Very well done, and on the whole it "feels like Cloud" to me. He felt natural for the most part, only a few moves make me go "Huh?"
That said, I do have some critiques:
- Forward-Air feels weird. I think an overhead slash similar to Ike's f-air would be appropriate here, even if it seems derivative.
- Neutral-B and ground Down-B definitely too good. I like the idea of him having some ranged combat ability, but it should be secondary to his close-combat prowess. Please tone his projectiles down some in terms of power, range, speed, etc.
- U-Smash is very interesting; I like the idea here and can see it looking very stylish for countering a predicted dash attack by hopping over it and doing the overhead strike in retaliation.
- D-Smash is unintuitive; if I recall, most d-smashes in Brawl hit forward first, then behind you, but Cloud's seems to go the other way. Is this intentional? It's weird, if nothing else.
Other than that, this is a great character for Brawl and as a fan of Cloud in general, thank you for giving us the chance to play him in a game like this!
First, the obvious: On the whole, this is awesome! Very well done, and on the whole it "feels like Cloud" to me. He felt natural for the most part, only a few moves make me go "Huh?"
That said, I do have some critiques:
- Forward-Air feels weird. I think an overhead slash similar to Ike's f-air would be appropriate here, even if it seems derivative.
- Neutral-B and ground Down-B definitely too good. I like the idea of him having some ranged combat ability, but it should be secondary to his close-combat prowess. Please tone his projectiles down some in terms of power, range, speed, etc.
- U-Smash is very interesting; I like the idea here and can see it looking very stylish for countering a predicted dash attack by hopping over it and doing the overhead strike in retaliation.
- D-Smash is unintuitive; if I recall, most d-smashes in Brawl hit forward first, then behind you, but Cloud's seems to go the other way. Is this intentional? It's weird, if nothing else.
Other than that, this is a great character for Brawl and as a fan of Cloud in general, thank you for giving us the chance to play him in a game like this!
