Thank you, even though I already figured it out.
If you want to Load / Unload collisions, make a bone for said collision, then scale the bone to 0 if you want to unload it. If you want the collision to load, scale the bone to 1.
If you want to Load / Unload collisions, make a bone for said collision, then scale the bone to 0 if you want to unload it. If you want the collision to load, scale the bone to 1.
