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Messages - Mansta8

#1
Model Imports / Re: WIP Workshop
August 27, 2015, 07:23:58 AM
Quote from: Large Leader on August 27, 2015, 06:46:42 AM
Please make the croc cap for scientist snake lol. I wish I knew how to model when I was working on it.

Also, do you know if those black things on the textured are supposed to be transparent or not? was confused about it when I was setting it up.
I'll try to make the croc cap lol.
Those are the buttons, yeah they are supposed to be transparent.
#2
Model Imports / Re: WIP Workshop
August 27, 2015, 06:40:22 AM
Fixed materials.


Also something I'm working on.
#3
Model Imports / Re: WIP Workshop
August 26, 2015, 04:43:50 AM
THE BOSS
Featuring: no material edits yet.


#4
Model Imports / Re: WIP Workshop
August 25, 2015, 06:09:49 AM
Had to redo Snake's jacket due to an error I had saved on accident a while back. Probably going to redo the texture on his arms and legs later.

#5
Model Imports / Re: WIP Workshop
August 05, 2015, 11:15:46 AM

Made jacket smaller as someone on Smashboards suggested, just have to fix holes and rig it in a way that the shoulders won't clip through.
#6
Model Imports / Re: WIP Workshop
August 02, 2015, 06:32:11 AM

Texture size was what froze the game, but I figured it out.
#7
Model Imports / Re: WIP Workshop
August 02, 2015, 02:21:51 AM
Sorry but you are not allowed to view spoiler contents.

Making the MGS1 sneaking suit. I haven't made fitting textures yet.
#8
Model Imports / Re: WIP Workshop
July 31, 2015, 11:43:15 AM
Quote from: jjookkeekkiidd on July 31, 2015, 11:25:44 AM
pretty sure you meant it's at 15000???
cuz 1500 would be way less than the limit xD
Yeah I meant 15000, I'm really tired, been working on just optimization all night. 0_0
#9
Model Imports / Re: WIP Workshop
July 31, 2015, 11:19:59 AM
Sorry but you are not allowed to view spoiler contents.

Made an alt face, although I probably won't use it because of the model being really high poly already. When optimizing it I could only get it to 15000 polys, I know I need it to be less or around 10000 iirc. I decided to rig over Ganon.
#10
Model Imports / Re: WIP Workshop
July 31, 2015, 12:50:04 AM
I'm not popular, so I'll be a smash mod.

This is probably going to be my only MMD import lol.
No idea who I'm going to put her over yet.
#11
Based BlackJax.
This is great work in the name of kc-mm oppai.
#12
Model Imports / Re: WIP Workshop
July 01, 2015, 07:10:03 AM
^
I know where you're coming from, and there isn't a lot to work with regarding source material, but I definitely want her to look less like Lucas. I'm going to work on the face a bit longer and keep it in mind that she should look like her own character.
#13
Model Imports / Re: WIP Workshop
July 01, 2015, 05:44:21 AM
Quote from: Program on July 01, 2015, 02:59:48 AM
This is looking really awesome! If I may make a suggestion perhaps make her face a bit more feminine. I think it looks a bit too much like a boy still.
That's what I think as well, but I don't know jack about facial structure so I don't know where to start. I really want to fix that before anything else.
#14
Model Imports / Re: WIP Workshop
July 01, 2015, 01:24:45 AM
Sorry but you are not allowed to view spoiler contents.


Kumatora's progress is pretty slow atm, I made her head bigger to make it less weird next to Lucas, but I think I'm going to have to make her torso bigger as well.

Don't worry about the rig being redone as that was just an easy skin-wrap job, when I get the proportions right I'll rig her correctly.
#15
Model Imports / Re: WIP Workshop
June 26, 2015, 10:45:31 PM
I re-did the boots and added her pocket.

Also there's a clay model recolor.
Sorry but you are not allowed to view spoiler contents.

bleh