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Messages - Eggroll900

#1
Help / Re: Strap loader (Editing, not placement)
July 31, 2009, 02:48:31 PM
No. I think my problem lies in the other files. The .clr0, .Scn0, & .Vis0 files. What are those?

Another thing is I didn't mess with pallettes. Should I have?
#2
Help / Re: Can Someone pack these?
July 20, 2009, 07:27:21 PM
Mainly the fact that, seeing as how I downloaded these, I'm not really sure how to skip to getting the _new.pac without ASHing them. Also, I can't get the 003.pac required in the actual packing.
#3
Help / Can Someone pack these?
July 20, 2009, 05:58:29 PM
OK, Vile's Guide confuses me to no end. I Have no idea how to pack these. Can someone please pack these into a common3.pac? Here's the textures:
http://www.mediafire.com/?zmongfwu1ez

Obviously, the name of the file is the item the texture replaces. All of these were found on either Stack Smash or Fit Artifex.
#4
whenever I run Common3.pac through SSB Extract, the Common3 folder that's created is empty.
#5
Help / Re: Strap loader (Editing, not placement)
July 20, 2009, 03:29:23 PM
Yes. I only messed with the TGAs, not any of the other files that came out...
#6
Help / Re: Strap loader (Editing, not placement)
July 20, 2009, 04:28:54 AM
I indexed with GIMP, used Irfanview for actual editing.
#7
Help / Strap loader (Editing, not placement)
July 20, 2009, 01:39:04 AM
Ok, I tried editing the Strap Loader using ASH and Irfanview. When I tried step2_Create on ASH, for every teexture it said "This is not a valid texture, it will be ignored". What do I do?