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Messages - LordShade67

#1
Help / Issues with Corneria
November 11, 2011, 01:41:15 AM
Okay,so I'm currently having trouble with Corneria's freezing.In one replay,it would crash with 30 seconds left with hax(Riivo,btw),yet when I boot it normally....nothing.

Current codes I use are:

Unrestricted pause camera
Unrestricted Replay Camera
1 player matches [spunit262]
1 team matches [spunit262]
Waiting Room Replacement [spunit262]
Default Settings Modifier
Colored shields [Phantom wings]
Allow Replays Longer Than Three Minutes

And some others,but they're disabled,so.....

EDIT: NVM.Problem found.Feel free to close this thread.
#2
Help / Re: Ugh.Desync dilemma -_-
June 24, 2011, 01:22:06 AM
Quote from: IWasAPerson on June 24, 2011, 12:47:42 AM
Any character hacks? Some vertex hacks will desync wifi because they have a bone or two renamed...if they desync wifi, they'll desync replays if they're changed.

Hmm....that could be the case,since I think I was using Zero/Lelouch when I did that one...

Edit: Scratch that.I tested it via Spectator and it would desync.And the only few vertex hax I have don't desync wifi. <.<
#3
Help / Re: Ugh.Desync dilemma -_-
June 23, 2011, 11:31:02 PM
Quote from: Overlord on June 23, 2011, 08:33:41 PM
Codes that affect gameplay are on?

Only codes on are unrestricted Pause/Replay cameras,1 player/team matches,Waiting Room Replacement,Default Settings Modifier,Colored Shields,Unlimited Replay time,and Tags in Replays.
#4
Help / Ugh.Desync dilemma -_-
June 23, 2011, 07:40:24 PM
Long story short.Been trying to do a Battlefield with Tabuu's BG (using similar method to the Battlefield Destination) and so far,it looks nice.Just one problem.

Being a Wi-fi player/scrub/whatever,FOR SOME REASON,It will desync with some replays but run fine for others.Solution(s)?
#5
Quote from: slayermarth101 on March 27, 2011, 05:49:27 PM


Nice.I personally prefer to use Original pose CSPs(though I make ones for vertexes based on one pose),but I like this.Nice to see one of my textures getting a good CSP ^^
#6
Nice to see someone likes the Peach texture. ^.^
Though I kinda updated it,so.....XD
#7
Reserved and stuffz  :P
#8
Not much,but hey.I decided I might as well post what I've done =P


Marth



Peach


#9
Help / Re: CSPs with Riivolution
October 07, 2010, 02:05:52 AM
I'll try that next time I update it.
And thanks. =)
#10
Help / Re: CSPs with Riivolution
October 07, 2010, 01:09:03 AM
Nevermind,I found my problem.The filesize WAS way too big.Curse Sakurai and his love for overly detailed portraits.

And it gives me an excuse to use the Flaming Blue CSS And SSS,XD
#11
Help / Re: CSPs with Riivolution
October 04, 2010, 05:31:24 PM
They do.And it STILL continues to give me the BEEEEEP of death.
I'm trying to test out three CSPs and a SSP,btw. And I'm using Brawlbox.
#12
Help / CSPs with Riivolution
October 03, 2010, 04:50:23 AM
Is it really possible? Because I have had zero luck getting my Common5.pac working without the BEEEEEEP of death.Battle Portraits I can get working.CSPs? Not so much.

Using XML provided by Midnite(?),btw.
#13
Love the Vega vertex hack.Now you might have given me a reason to secondary Snake. :P

This is just me being picky,buuuut.....as a Vega main in SSFIV,I do not remember his hair EVER being red.And you missed a part of his knee on his texture,but I fixed that for you.Assuming it's not a problem to upload it.

PS: I honestly feel like doing some of Vega's alternate colors from SSFIV now,lol
#15
Dunno if it's been request,but how about a Shield-Extrudless and Strap-less Link?