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Messages - Mac_Elef

#1
Well the roster has been updated.... but that's about it. (it really does look good now. There have been a lot of great accomplishments done with vertex hacking)


Been too lazy I guess. Not playing the game must also be a factor. I will get to it soon I promise. Still need a cracked photoshop tho.


#2
Quote from: Chuy on April 25, 2010, 11:05:26 PM
Nice i do look forward to the update will it be the last update to the pack?
As long as there are new textures worth being replaced, I will be here to update the pack.

EDIT: V1.0 has been downloaded 525 times. pretty good for a 150MB file.
#3
So B+ gold has finally been released. I will start making the CSPs for the new textures that have been added. I will be releasing 4, yes 4 different packs. 2 for Vbrawl, 1 with and without the SMAAASH!!! textures. 2 for B+ again with/without smaaash textures. B+ will have all of the required character and stage pac files, all of the cosmetic changes, and will include textures for the boundary adjusted stages. All packs will now have SSS portraits. I will also include the CSS code I use. IMO one of the most organized select screen codes out there. You can expect a release in the next 2 weeks.

If you want to know if your texture has made the cut, look at the original post. The textures in red are the ones that have been added.
#4
warioman is glitchy. His grabs and bite attack don't work as they should. I should find a replacement for it...

never experienced any problems with zelda though. The only glitchy characters i'm aware of is that one warioman texture and "spikeless" lucario textures. (only when used with other pre hexed textures). I think I'll just leave the spikes on in the new pack.
#5
Quote from: Tearbear on April 09, 2010, 03:07:27 AM
halp
I still haven't uploaded the new pack. I am still in the process of updating it.

I think I will release it once the final version of Brawl plus gets released, with all of the bugs fixed. Whenever that day will come, I will make 2 packs. One for B+ and one for Vbrawl. It will include an altered GCT code with my custom CSS, stage textures to the new edited stage boundaries for B+, and a custom SSS.

In the meantime, I will be here...updating the roster. There are still 4 non SMAAASH! empty spots. green diddy, green donkey, blue biker wario and any dedede texture (dedede textures are bad). As for the empty SMAAASH! spots, I would really love to fill them up but I haven't seen BP make a texture in ages. If anyone is in contact with him, would you ask him if he plans on finishing his series for me?
#6
Quote from: cx_asuka on March 14, 2010, 03:30:05 AM
Just downloaded today at my girlfriends house and it rocks.
Everyone was amazed with all those excellent textures.

So, how often will you be updating the pack?
thanks, it means a lot coming from you.

Well I've updated my original post with some textures I've replaced from the original pack. (shown in red). Not nearly enough to make it a worthwhile redownload. I'll just have to wait until more good textures show up.

@Feaner: my guess is that you've only copied the "fighter" folder to your sd card.
#7
Quote from: Da Man on February 26, 2010, 01:15:01 AM
Does all of this work with the pal (European) version of brawl?
I really don't know, sorry.
#8
Quote from: Loopyeyes on February 23, 2010, 03:00:47 AM
THANK YOU SOOOO MUCH!!!

I love you. Haha just kidding
haha thanks I guess.


I'm so glad it's done. Now I can finally update my brstms.
#9
my pf folder has been uploaded. I left an spot for Dhragen's red snake when he chooses to upload it.


This pack will be updated every few months or so.
#10
textures should not interfere with team color placements. Right now I'm missing a blue IC, there aren't any good blue ICs out there.
#11
yes, there will be empty spots. There's really nothing I can do about that. I'd rather it being empty than filled by a bad texture.

and for the blue wolf I am placing assault wolf by a member of smash domain.
#12
I am done. I'll upload it tomorrow I guess. Hopefully Dhragen will release his metroid gang trainer + kirby snake by then.
#13
Probably not the right place to ask, but can anyone make a code for this CSS?




#14
OMG yes. It would have to replace the shiny pokemon trainer. And  your kirby snake would take the red snake's spot.


It really looks amazing.


EDIT: if you want, I can make the ammopackless Snake CSP. I was going to make one anyway.
#15
Here is the sc_character pac file. It's just like the common5 pac but with supermasterhand's CSS space background. i still need to make a CSP for red snake, red IC's and blue wolf. I just need to modify the textures a bit before making them.


If anyone wants a good preview on how the texture pack will turn out, or want to grab some of the CSP's I made, feel free to download the pac file and try it out yourself. The file should go in the menu2 folder in your sd card.


private>wii>app>RSBE>pf>menu2

EDIT: should release the pack sometime this week.


http://www.mediafire.com/?nh4mw3mmqj5