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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: What should PSA be Updated with? on: June 04, 2011, 04:01:50 PM
Actually, AI is modified using a different program. I think it needs more focus on articles.

Thankfully OpenSA helps a lot.
With what, how so, and what's it's limits?

Or is OpenSA the program you're referring to?

And I agree about the articles.

I would like to use Yoshi's fireball with graphics without the need for final smash. Yesterday, if I remember correctly, I managed to get the fireballs to show up by removing most of the final smash properties (i.e. flying), but I can't manage to do it again.
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: What should PSA be Updated with? on: June 04, 2011, 02:16:17 PM
Needs to focus on projectiles and AI.

I used to mod Halo PC, AI behavior and all that. I know for a fact that AI are dependent on things and that some of these things can cause them to self destruct. AI in Smash learn, but they need to be made more bolder, not just aggressive. They need to be able to jump off the stage and go kamikaze.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Preview of a Michael Jackson Dance Animation for all brawl characters on: June 03, 2011, 03:14:28 PM
 Shocked Awesome Face Happy Face

AWESOME. Enough to give a heart attack.

Will this work with Yoshi?
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: IrukariĀ“s perfect CSP on: June 02, 2011, 10:51:36 PM
The Squirtle csps are exactly what I have been looking for!!  Shocked
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Request Taken* New Poll!" on: June 01, 2011, 02:43:13 PM
I have a request.

Can you make a recolor of these:

http://imgur.com/2bANf
http://imgur.com/mu7Ow
http://imgur.com/5DNSz (optional)

?

Also, if you'd like, you could go here and download the base picture I used for the csp and fix the rough edges and resize it. I didn't do anything to fix the rough edges since paint.net doesn't have true feather.  Sad

Here are the colors:

http://elitesmashhackers.org/2010/02/01/deoxys-alpha-version/

White, Yellow, Shiny, Red, Blue

There's also a green recolor, but you'll have to see it in-game to see it. I think it might be this one:

http://img827.imageshack.us/img827/7853/damagee.jpg
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: No Mediafire today :s on: June 01, 2011, 06:08:01 AM
I've got it to work a couple of times and I've also got some bookmarked links to work, but I can't sign in.
7  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Slayermarth101's CSS stuff and SSS stuff **Request welcome** Read post #1 first on: June 01, 2011, 03:29:24 AM
i cant do in-game things yet and i cant do stage names but im learning
What about recolors?
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: OverPowered/Super/God PSA Flaws on: May 31, 2011, 07:49:12 PM
Rather than balanced characters, I think there should be a balance between overpowered and normal.

Too much normal is dull and boring. Too much overpowered is also dull and boring (well, it becomes that way eventually). I like having my psa's having powerful attacks but the same common vulnerability that all smashers have.

There's nothing worse than another Giga Bowser.
9  Help & Tutorials / Help / Re: sword effects question on: May 31, 2011, 04:44:32 PM
Ah, I said FitMarth.pac, not the FitMarth00.

Ok, let me make it more easier for you. Just rename the FitMarth[PurpleSlash] to FitMarth.

10  Help & Tutorials / Help / Re: Removal of Polygons equals Brawl having lagging issues? on: May 31, 2011, 04:41:36 PM
Did you try
hex editing
?
11  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Slayermarth101's CSS stuff and SSS stuff **Request welcome** Read post #1 first on: May 31, 2011, 02:25:37 PM
Hi, it's me again. I read your post and I now have a request if you don't mind. Smiley

If possible, can you make me an in-game name for Rayquaza? My project's in it's final stages and all I need is a few things done.

Delivery: Preferably ASAP

My other requests are as follows.

Stage select names for:

Assault Great Fox
DNA Dimension
Water Temple
MGS3 The Boss Battle
Aurora Palace
Wii Sports Resort Swordplay Arena
Yoshi's Island Night (Mit Mix)
Dimble Woods
Norfair+
Green Frigate

Delivery: Anytime you want.
12  Help & Tutorials / Help / Re: sword effects question on: May 31, 2011, 01:15:18 AM
ok ok..i just downloaded the red slash effect for marths sword but its a pac file...i opened it up but it doesnt have the swordtrace in it...ok can i get some help one more time plz?  Grin
Red?

There only seems to be purple, yellow, green, and blue:

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=1&Reported=All&Name=*&ByUser=*&Credit=*&Info=*&Thumb1=*&Type=Character--Other*-Marth&TypeAlt=Character&characterType=-Other*&characterListing=Marth

?

I think you mean Ike.

Anyways, after opening the pac, look for TextureData[0], right click on it, and select Export. Get the FitMarth.pac you want to have the sword trace and replace his TextureData[0] with the one you exported. Easy. Smiley Let me know if you have any problems.
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Your Favourite Brawl Codeset on: May 31, 2011, 01:10:41 AM
Of course you've tried vBrawl.  EVERYONE WHO HAS EVER PLAYED BRAWL HAS USED VBRAWL.  I really highly doubt that the first thing you did as soon as you got Brawl was hack it and play Brawl+ forever XD

vBrawl = Regular Brawl.
Thanks for the correction. Smiley

Then I guess my question now is,

which one's better: Brawl- or Brawl+?

They do share most of the same codes, right?
14  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 30, 2011, 12:54:09 AM
That isn't possible. The closest thing you'll get to it is Gray Fox getting his own slot, which isn't happening now.

The no entry/result data affects the entire roster.
Ok, what about Lucas?

I found the no entry/result data code here and I'm satisfied since they are separate codes. Also, ssbbtailsfan said he got MK over Lucas.
15  Help & Tutorials / Help / Re: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!*** on: May 30, 2011, 12:44:46 AM
If you wanted to use Gray Fox over say, Olimar(Just as an example since you didn't specify who), try this:
I wanted to use Gray Fox and still be able to use Meta Knight.

So how about Gray Fox over Pokemon Trainer?

1. Download the generic metaknight .rel for the character you want to replace in the SUGOI Clone engine thread
2. Rename all the files for Gray Fox like from FitMetaknight.pac to Fit(insert character to port over here).pac and so on.
3. Use the No entry/No Result codes
Will this No Entry/No result code work for any character? If so, how do I edit it so that it only affects the entry?
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