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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: next version of Goku is 80% done(i will say) need afew thing left on: June 23, 2011, 07:31:14 PM
can i ask a question? why isn't anybody made over ike, i mean, he does have the module and codes from the clone engine to make him work over any character, it's not like we'd have to replace someone cool, like cloud..
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: I don't know what to do! Grey Fox vs. Metaknight! :O on: June 23, 2011, 07:26:51 PM
If anybody, why not port him over ike since, with the help of the clone engine, he can go over anybody after that? hell, why not port everybody over ike just so you have the freedom of porting everybody over anyone else? lol its a paradox
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Alpha Mario PSA + Texture (Finally finished...) on: June 20, 2011, 05:24:33 PM
i like it, but sadly, i won't be getting it since it looks a bit overpowered and i'm sure my buds will spam the down taunt, good job though Cheesy
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Smash Bros Brawl Legacy on: June 16, 2011, 06:32:39 PM
looks like a good idea, can't wait for the final project, brawl needs some variety
5  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: ADV mode stages online? on: May 21, 2011, 10:14:26 AM
alright thanks looking forward to it Cheesy
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / ADV mode stages online? on: May 20, 2011, 03:38:22 PM
I'm sorry if this has been discussed before, but is it possibe to play the adventure mode online, possibly using a .rel file where both people have it on their sd? that'll be pretty cool, just wondering.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KingJigglypuff's PSA Ideas Topic-Bankai Ichigo BETA 2 Is Out! :D on: May 15, 2011, 01:33:21 PM
great job Cheesy this'll go nicely over ROB
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Sonic the Hedgehog: Full Throttle on: May 15, 2011, 01:28:58 PM
this is the funnest most badass sonic ive ever played with Cheesy great job
9  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.072 on: May 15, 2011, 01:06:17 PM
@Jaklub, ok i'll do that now
@donald, yeah i did, still no dice
10  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.072 on: May 15, 2011, 12:24:49 PM
yeah i did that, still gives that error, however when i a character's original sfx it works...
11  Super Smash Bros. Brawl Hacking / Programming / Re: Sawndz 0.072 on: May 14, 2011, 05:46:40 PM
can you please make a video for the new feature that lets you add longer sounds? Im sorry but i don't think i'm doing it right... no matter what i do it cannot determine length of the sound :/

EDIT- nvm i got it i didnt know you had to use the original sound to do the frequency divide, thanks for the awesome program btw!

Edit- oh wait that didnt work... im getting closer though

Edit- heres what the log says if it helps...


___________________________________________
ERROR in
action number 1
of Mouse Event for Left Released
for object gen_obj:

Error opening file for writing.

___________________________________________
ERROR in
action number 1
of Mouse Event for Left Released
for object gen_obj:

File is not opened for reading.

___________________________________________
ERROR in
action number 1
of Mouse Event for Left Released
for object gen_obj:

Trying to close unexisting text file.

___________________________________________
ERROR in
action number 1
of Mouse Event for Left Released
for object gen_obj:

Cannot execute bat.bat >> stat.txt 2>&1

then it says could not get length of sound file, can you explain to me what im doing wrong?
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