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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Chaos Released, Zekrom and Amy next. on: January 18, 2013, 01:56:43 PM
Not too certain if anyone else is having this problem.

But, my game freezes when Zekrom v2 dies. Does he have to be a pokemon itself, or can you not use the Pokemon Trainer with Zekrom v2?
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Sora Moveset (over Marth) -Started Sound pack -Dash attack poll + see reply #123 on: August 04, 2011, 08:33:36 PM
If there's an animation of him actually bringing out his keyblade in the PSA you're making, do you think you could add in a similar effect to the way he brings it out in the KH games?

tl;dr: That shine effect in the KH games for the keyblade, can you put it in?
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Sora Moveset (over Marth) -Started Sound pack -Dash attack poll + see reply #123 on: August 02, 2011, 10:56:51 PM
This actually looks very promising.
4  Help & Tutorials / Help / Re: Need help badly. on: July 25, 2011, 10:37:46 PM
I've added the text codes to my GCT. I have the custom stages being shown, but none are selectable and they just freeze the game. And it's called module in my SD card.
5  Help & Tutorials / Help / Re: Help with CSP issues? on: July 16, 2011, 05:40:25 AM
To be honest, that may be exactly why.

4.1 and above usually have the most problems from what I've read.
6  Help & Tutorials / Help / Re: Need help badly. on: July 15, 2011, 04:06:39 PM
I forgot that it existed...

Sorry.

Also, like I said, I already did that. It's still not working.
7  Help & Tutorials / Help / Need help badly. on: July 15, 2011, 04:31:45 AM
Okay, I downloaded the STGCUSTOM PACK 2, made by Mewtwo2000.

I've gotten the extra stages to show up on the melee screen, but none of them work. It'll stay on the "Ready to Fight" loading screen.

Am I supposed to do something with the .rels and the .pacs that come with the zip folder?

I'm utterly confused as to what I should do at this point. I've asked around, and even Mewtwo2000 has not responded.

I would appreciate the help, thank you very much.
8  Help & Tutorials / Help / Re: STGCustom Pack 2 on: July 14, 2011, 03:33:09 AM
Do you happen to know what that code is?

I have trouble finding the most updated version of codes.
9  Help & Tutorials / Help / Re: STGCustom Pack 2 on: July 14, 2011, 12:41:25 AM
I have:

File Patch Code v3.5.1
Enable Random Expansion Stages v1.1
Stage Roster Expansion System v2.0
Custom SSS
Tracklist Modifier v1.0
Unrestricted Pause Camera
Olimar Sound Mod (For Cloud over Olimar)
Olimar has Ike's IC-Constants (For Cloud over Olimar)

Those were all included in the .txt and the .gct. My previous one had already included the File Patch Code and the Unrestricted Pause Camera.

Am I possibly missing something?
10  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Requests Open! Read Rules First!* on: July 13, 2011, 07:55:55 PM
Oh, sorry. I read it quickly, so I must have read over that part. Although, I do appreciate that you're willing to do this.
11  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Nanobuds CSP, CSS icons/Names, & Textures *Requests Open! Read Rules First!* on: July 13, 2011, 07:27:34 PM
Not sure if you're still active. You may be. But, may I request these?

Darkrai - Ganon
Nightmare - Ganon
Pyramid Head - Ike
Zoroark - Lucario
Captain America - C.Falcon

Thank you for the offer. If you don't want to do them, I would understand.

12  Help & Tutorials / Help / STGCustom Pack 2 on: July 13, 2011, 07:11:06 PM
I've been having trouble with it. I placed all the files in the proper areas and it won't work. I'm using Gecko1931 currently.

All the .rels in pf/module
and all the .pacs in pf/stage/melee

Whenever I click "Brawl"(I don't know the name of the menu) it freezes instantly before even going to the Character Select menu.

I also replaced my .gct and .txt with the one in the STGCUSTOM pack 2 zip.

TL:DR; I replaced everything and put in all the files on my SD card, but it just freezes.

May someone help me? I would really appreciate it.
13  Help & Tutorials / Help / Re: Help with CSP issues? on: July 13, 2011, 02:29:51 AM
I've been having the same problem, and I've started thinking it may need it's own Ocarina code. I think a custom CSS for the Character Selection Menu needs one for it to be enabled.

Could there be any other possibilities?
14  Help & Tutorials / Help / .Rels , CSPs, and Sounds; help needed. on: July 13, 2011, 02:22:25 AM
I need to know how to use .rels and CSPs.

I have no clue how to use either files.

I tried following the tutorial for learning how to use .rels but I couldn't figure it out. If I have a custom stage, how do I make it compatible with another stage? I've seen some that take up Final Destination by default, and wanted to know if I could change it to another one. How would I do that?

Also, I tried using a custom CSP for the "Cloud over Olimar" PSATexture, but I don't know how to use it. I tried editing a common5.pac for the image, but that didn't work. Does it require a code to be run through ocarina?

As stated, I'm using the Cloud over Olimar PSATexture, but it has no sound effects. Or at least, the ones that it does have are too dull and unenjoyable. Is there a way I could apply Ike's or Custom Cloud sounds to it?
15  Help & Tutorials / Help / Re: I've been running into a problem. on: July 12, 2011, 01:39:00 PM
They work when I play Vanilla(No hacks). Just when the cheats are enabled do they mess up.
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