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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: September 20, 2012, 10:08:00 PM
hopefully we can see some more Gen 1 pokemon here that'd be awesome  Happy Face Happy Face
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Animaine's thread..sasuke & sanji poll on: September 20, 2012, 10:02:33 PM
i voted sanji but what's left to do with Sasuke??  Is it mostly PSA work or animations?  I think that it truly is a cycle in that so many people attempt Sasuke and show signs of progress before the project flounders but hopefully thats not the case  Happy Face
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SSB Crusade Ridley on: September 13, 2012, 05:49:38 PM
You should give ridley a flight mode or something to that effect and let him shoot fireballs downward and also give him some sort of ground pound attack to use during the FS!  Grin
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Mount Olympus-Zeus preview added to the OP! on: September 09, 2012, 11:28:36 PM
My Wii needs repair so I can't beta test for you not impressed

Hoping to see a video soon tho!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Omni's Kingdom-New Poll!! Come and Vote! on: September 04, 2012, 01:15:24 AM
I'd rather you be doing Sasuke or Dragonite but this looks cool too.  When are you planning on releasing a beta version of Zeus?
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Starkiller PSA and Costumes-Vote for costumes (see OP) and suggest Force powers! on: September 20, 2011, 11:24:52 PM
I love the sith lord idea!! This is going to be epicc!!! I would like to see Starkiller have Force Push and Force lightning and Force Repulse!  Hope this project goes well!
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Optimus Prime-Suggestions and I'd like a vertexer on the team on: August 02, 2011, 06:07:47 PM
Whoa that vertex looks epic you should keep working on it ask someone like Aafyre or StarWaffle they'd probably know a solution to your problem!
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Protector of time: AEON --- Completely new (04.2011) on: August 02, 2011, 06:06:39 PM
Try the Vault but I don't get it why won't this work for NTSC?
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Diedhammer98's hacks. Hammer bro beta version is released! on: August 02, 2011, 06:01:06 PM
Or you could edit Mario's animations, and use the ThrowN bone to represent the projectile in the animation.  Make sure your effects are anchored to the bone their attached to (that's somewhere in the .EFLS file) if not use THeShyGuy's GFX editor to make them anchor.  Then stick a hitbox and your hammers/boomerang GFX on the ThrowN bone and boom there's your projectile!!
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: ACCEPTED TO THE PROJECT M TEAM =D +Off on camp for a few days on: August 02, 2011, 05:55:16 PM
You should port your character over Lucario so you can use his articles etc
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