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1  Help & Tutorials / Help / Re: Riivolution just went all freaky on me! on: October 26, 2012, 04:32:40 AM
Yeah. I made sure I took out File Replacement, so I had a CSS fix for separate slots for some characters, unrestricted camera, no tripping, coloured shields, and I think that was it.
2  Help & Tutorials / Help / Riivolution just went all freaky on me! on: October 25, 2012, 02:54:42 PM
This is the first time I've ever used it. I played a few matches just fine, then about halfway through another when everything went all rainbow-y coloured and I could see the triangles and polygons and stuff that made up the characters and backgrounds. That continued on the results screen and CSS. Anyone know what caused it? Thanks.
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Ridley's Lair: Moonlight Stadium Rereleased! on: September 01, 2012, 12:52:18 PM
I have a habit of not checking dates before I bump things.
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Ridley's Lair: Moonlight Stadium Rereleased! on: September 01, 2012, 12:39:46 PM
I love the idea of the Ridley thing, can't wait to see it. The Power Plant looks cool too.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smahes - Next: Zelda/Shiek on: August 06, 2012, 02:54:33 PM
Awesome work so far, I look forward to the next ones. Also, please could you add Samus to the waiting list?
6  Super Smash Bros. Brawl Hacking / Music & SFX / I've started Kid Icarus: Uprising BRSTMs! on: August 04, 2012, 07:10:56 AM
I don't know about other people, but I loved the music to this game.  I haven't seen anyone else do any of these so far. Has anyone done tracks from this game? If they have I won't waste my time doing them again.
7  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: Super Smash Bros. Gold on: August 04, 2012, 05:25:46 AM
I think BlueLink's Metroid Prime 2 Samus model should be recognised. It's so much more accurate than the Brawl model and it just looks better overall.
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cinematic Final Smahes on: July 30, 2012, 04:44:31 PM
What happens if you use these in the air?
9  Help & Tutorials / Help / Is G&W easier to mod than other characters? on: July 30, 2012, 04:19:55 PM
I notice there are a lot fewer of him, which is guess is either because
1. He is more difficult to mod over.
or,
2. His 2D-ness isn't much use to most people.

Even though his moveset doesn't match very well, I wanted to make Rayman Origins styled 2D mods of Rayman, Globox and possibly Betilla. Possible, or very difficult?
10  Help & Tutorials / Help / Re: CSPs won't work for me! (PAL) on: July 25, 2012, 05:53:44 AM
I figured it out. It wasn't a problem with the CSPs at all, it was a different .gct I added that I totally forgot about. Thanks for the suggestion though, I'll keep in mind to not go over the size.
11  Help & Tutorials / Help / CSPs won't work for me! (PAL) on: July 25, 2012, 05:16:33 AM
I'm using Gecko OS on my PAL Wii with a PAL copy of the game. I edit the pictures myself to 128x160 in Gimp with transparent backgrounds, then I index them and export them as PNGs. I open up BrawlBox and a clean sc_selchaarcter.pac and replace them. I have the PAL file replacement code and normal Textures/PSAs etc work fine. I put the selcharacter into pf/menu2 and run the game. I can see the CSPs in Brawl when I change colours, but if I select any character, even ones I don't have custom CSPs on, it crashes with the loud buzzing noise. What am I missing?
Thanks people.
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