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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: YoeiX Thread! : Listening Ideas For Future Costumes! :D on: November 05, 2014, 09:01:53 AM
How about an Orange Ike? Or a Ganon outfit based off of Heroman?
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project R: The BV revival project on: September 12, 2014, 08:07:07 PM
I'd like to request someone revive the Ike dressed as Jak skin.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2276
http://oi42.tinypic.com/11c7f4l.jpg

3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: September 07, 2014, 11:51:30 AM
You would have to replace them yourself, but yes, that is generally the idea behind the project; Giving everyone a standardized team color so as to better differentiate them.
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: February 18, 2014, 02:17:36 PM
I like how both the Roy and Mario turned out. Nice job dudes!
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Legendary cBliss Recolor Project on: February 06, 2014, 10:12:23 PM
Yeah, plus other users have made Purple and Orange alts for a bunch of characters, so it's not that big a deal if not everyone gets one in this project.

Also, noticed a typo in the Ike list. It says cBliss Green instead of vBrawl Green.
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Legendary cBliss Recolor Project on: February 06, 2014, 06:29:27 PM
Sad that there's no Orange or Purple slots to fill in the color wheel, but still, this project looks like it's gonna be fantastic. Can't wait until it's finished.
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: January 25, 2014, 07:48:26 PM
ALL of it!? Dang, and here I thought only a few from each Project were being redone(and that they had already been redone over the past few months). Well, if that's what's going on, I suppose I'll continue to wait before downloading everything.
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: January 25, 2014, 05:01:31 PM
I take it this project is basically said and done? There hasn't been any updates for awhile now.
9  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SWolf's Texture Request Thread: I'm Here To Serve/Aurora Project In OP on: January 24, 2014, 02:59:58 PM
Would you mind created a recolor of Captain Falcon in the style of Gaston from Beauty and the Beast?
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: October 04, 2013, 10:22:15 PM
But Squares Camo Mars Snake was so good. D8

Maybe base it off MGS3's' Fire Camo instead?
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: October 02, 2013, 02:03:05 PM
The new Mars Meta is pretty slick!
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: September 27, 2013, 05:46:26 PM
Maybe Gold for the Martime Cannon?
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: September 26, 2013, 10:31:45 PM
I prefer the recolored arm cannons personally.
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: September 04, 2013, 10:51:28 PM
I would say to simply keep alts only for the more controversial textures(such as Falco), if having alts is really that big of an issue.
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Uniform Team Color Project (Work in Progress) on: August 28, 2013, 11:17:58 AM
Wow, surprising to see this thing is almost done after all this time. I take it a mass download will be provided once it's confirmed that all the textures work and any revisions people wanna do are made?
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