no no, i totally didn't die for a few weeks, no idea what you're talking about...
so yeah, it's been a while. my hacking mood has pretty well been non-existent, which is weird that it's high during school, but the day i'm done with school, it goes on vacation too. i also kind of missed my self imposed deadline of getting this 100% done by May 31st. this isn't to say that i haven't touched the Villager in 6ish weeks, but i'm certainly not done like i wanted to be.
anyways, have Revision 4!
https://www.dropbox.com/s/vmm0vxkbrqy0uhm/VillagerPSARevision4.zip
what's new? a fair bit, actually. the main one is that i removed the 'grab the tool from the pocket before using it' from most of the attacks. i got quite annoyed with how slow most of the attacks were at comming out, so i took them out. another change is that i made the Tilts have a large Knockback Growth and a small Base Knockback, but the Smashes are just the opposite. i also put a bit of armor on the Up B, so at least weaker attacks won't drop him. i also also FINALLY figured out why the Attack11/12/13 was being weird, the Hitbox IDs were the same. i also also also included a few of the extras, the Menu stuff from a few posts back, and the New Leaf MotionEtc as well. i also also also also did this, which took much longer than it should have...
so yeah. i'm not dead yet, and this will get done eventually...
so yeah, it's been a while. my hacking mood has pretty well been non-existent, which is weird that it's high during school, but the day i'm done with school, it goes on vacation too. i also kind of missed my self imposed deadline of getting this 100% done by May 31st. this isn't to say that i haven't touched the Villager in 6ish weeks, but i'm certainly not done like i wanted to be.
anyways, have Revision 4!
https://www.dropbox.com/s/vmm0vxkbrqy0uhm/VillagerPSARevision4.zip
what's new? a fair bit, actually. the main one is that i removed the 'grab the tool from the pocket before using it' from most of the attacks. i got quite annoyed with how slow most of the attacks were at comming out, so i took them out. another change is that i made the Tilts have a large Knockback Growth and a small Base Knockback, but the Smashes are just the opposite. i also put a bit of armor on the Up B, so at least weaker attacks won't drop him. i also also FINALLY figured out why the Attack11/12/13 was being weird, the Hitbox IDs were the same. i also also also included a few of the extras, the Menu stuff from a few posts back, and the New Leaf MotionEtc as well. i also also also also did this, which took much longer than it should have...
so yeah. i'm not dead yet, and this will get done eventually...
That shine make the model look waaay better.