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Super Smash Bros. Brawl Hacking / Project Concepts / Re: Brawl 4 All *Want even more maps? ;) Link me some maps in the thread for review*
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on: April 25, 2015, 02:52:11 PM
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@ Devann, I'm having the same problem too! Like every time when I load up Gecko the game will try to load up brawl but it keeps saying Error: No DVD Found. Even on my other SD Card that doesn't have Nebulon's hack wouldn't load up. So I'm guessing that it over works the CD when it loads up, although, when I play brawl without the hacks it'll work just fine. I even tested it myself to figure out whats keeping brawl from loading up in Gecko, yet I couldn't figure out what it is. I believe its probably Gecko itself, I really can't tell, maybe it needs to be updated. Nebulon's Brawl 4 All will really put brawl to work due to all the mods it has on it, and I believe it's the modded Strap Menu (which sometimes show the modded version but the original version the most) and the Intro to Brawl (which makes the game pause a bit here and there and you'll have to keep pressing the A,B, and start buttons to skip it) and it really makes Brawl load up real slow making all those loading noise's in which I know a lot of Brawler's experience that downloaded this Nebulon's pack.
Post Merge: April 25, 2015, 03:37:06 PM Just go to Config Options and make sure that the Gecko Hook Type is set to AxNextFrame and brawl should load up perfectly.
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Super Smash Bros. Brawl Hacking / Project Concepts / Re: Super Smash Bros Kerfuffle [Pokemon Trainer!]
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on: April 07, 2015, 11:06:59 PM
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How did you guys even manage to create a 3rd screen of stages, I just want to know how you guys did it so I could create a 3rd stage folder of my own, which would include all of the original N64/Melee stages from the Melee N64 Expansion V2.7z, but I'm afraid that I may [censored] up something causing the game to crash. Not unless the 4th screen of stages would be all of the N64/Melee maps cause I can't think much of nothing else for the 4th set to consist of. Although, i'm curious to know what you'll have in mind for it Nebulon  On the other hand, this project is very overwhelming with its cast of characters and is the best brawl hack I had ever downloaded. Without you guys this hack never would have existed.
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Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: New: Classic Exp. Pack 5.3 (Brawl) - with a non-crashing common5!
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on: May 19, 2013, 02:58:56 PM
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Yea, I uploaded my whole SD card and sent you the link on the same day I sent you the other folders, the SD card link should look like this SD Card (I) - Shortcut.lnk.
I deleted the GCT in the riivolution folder, and I had to create a new folder in dropbox in order to put the riivolution folder in it, so I had named it riivoluton but that's not how it looks in my SD card.
Also, I do have the riivolution folder inside the apps on the root of the SD card, and I did have the gecko/codes/ RSBE01.gct in my SD card at first, but up in the Classic Expansion Pack instructions it said to "Remove the “data/gecko/codes/RSBE01.gct” file, if it exists."
Yea, the xmls that I have in my riivolution folder maybe out of date, and that might be the reason why Riivolution is showing a black screen. Although, the file patch code is deactivated, but riivolution still shows the black screen.
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Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: New: Classic Exp. Pack 5.3 (Brawl) - with a non-crashing common5!
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on: May 13, 2013, 10:42:12 PM
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I want to know if anyone has a solution to this problem im having with the .pac files, ok like I was confused on how to open the common5.pac file as it said to do on the instructions on the Classic Expansion Pack and so I opened it with adobe, and after I did that all the files of .pac showed the adobe sign instead of how the .pac files looked at first like blank paper, then I knew I had [censored]ed up, so I tried to play with it by selecting other programs to open it up to get the .pac files back to the way they were, but still nothing  its like its permanent. Someone please help :-/
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