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1  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 07, 2015, 09:05:05 PM
Got it...the clones caused freezing because of duplicate rels. Thanks for the help guys!
2  Help & Tutorials / Help / Re: Ssbb character porting on: March 07, 2015, 08:01:46 PM
Yup. Im on gecko.

Post Merge: March 07, 2015, 09:02:41 PM
Solved - it was the cloned characters causing a freeze. I edited the rel and did the appropriate file stuff and removed cloned characters and it worked like magic! Thanks for the help everyone
3  Help & Tutorials / Help / Re: Ssbb character porting on: March 07, 2015, 09:14:13 AM
Ok i did that. I plugged in the sonic character and module IDs in the lucario rel and renamed it ft_sonic.rel. i put that in the module folder. I deleted everything from the sonic folder and put all lucario's stuff in it and renamed them to the appropriate FitSonic  names. I didnt change the CSS pictures or anything. I entered ssbb and i selected sonic. After I chose a stage it froze. Did i miss something? Or is it because I have some custom characters that are duplicated and are over sonic (shadow, knuckles, etc.)?
4  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 04, 2015, 05:06:18 PM
Ok so i used the module editor on the lucario plug and play and i changed the module id and character IDs to sonics, then i renamed it ft_sonic.rel and put it in the module folder. I downloaded all of lucario's files from the ssbb data partition and moved them all into the empty sonic folder in the fighter folder. I then renamed them to the appropriate names. I didnt put in any additional files, only the ones from lucario's ssbb data partition. I entered the game and after i select a stage it freezes. Is theres still something im missing here? Or maybe its incompatible as I have some cloned characters (shadow, knuckles etc.) over sonic, but i have downloaded a marth over rob hack from the vault and it worked fine, and i have some cloned characters over Marth right now as well. I have tried doing it the old way with .rels and HxD but i couldn't figure it out. I want to put lucario over sonic so i can use him in sub space, because you cant use cloned characters in there. The marth over rob hack worked perfectly in sub space, even with a psa.
5  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 01, 2015, 12:49:02 PM
Then you need to modify the Lucario module to make it work over Sonic.
I believe Lucario has a Final, so you need to include it there too.

Would that be possible through phantom wings' module editor or would i have to modify lucario's rel  the old way? And would i keep the lucario rel's name ft_lucario or rename it ft_sonic?
6  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 01, 2015, 12:33:08 PM
What are you trying to do?

To clone Lucario or Sonic?

If you want to clone Lucario, you need Lucario's files instead of Sonic's.


im trying to put lucario over sonic. I've tried deleting everything in sonics folder and putting lucario's files into sonics folder and renaming them to FitSonic and stuff like that. I put the sonic rel in the module folder but it caused a freeze.
7  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 01, 2015, 11:46:38 AM
Hmm so i edited lucario's plug and play rel in the module editor and plugged in sonics module id value and character id value in the lucario module and i put it in the module folder, and i put an unedited sonic rel in the module folder as well. I put in all lucario's files and renamed them in sonics folder  and put in sonics final and result pacs (he has no entry). It froze the game when i entered the fight (before sonic was supposed to spawn). However i did not put all of sonics spy .pacs in the sonic folder as lucario does not have these. Is this because i left out these files? Im on gecko.
8  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 01, 2015, 10:24:32 AM
take the lucario rel and edit it to work over sonic, diddy, etc
. Would I need the sonic .rel and the sonic final and result.pacs too?
9  Help & Tutorials / Help / [Solved] Ssbb character porting on: March 01, 2015, 08:41:26 AM
I have been trying to port lucario over sonic. I put all of lucario's files in the sonic folder, renaming them with FitSonic. Im trying to use the brawl module editor released by phantom wings with the plug and play modules. I edited the sonic module, putting in lucario's IDs in where needed and renamed the .rel to ft_sonic.rel. i put this in the module folder and the game freezes before entering the match.  Cry Do i need to put in sonic's Entry pack and results pack? Or Do I have to edit sonic's or lucario's .rel in the module editor? If anyone could tell me what I'm doing wrong i would much appreciate it. Thanks.
10  Super Smash Bros. Brawl Hacking / Programming / Re: Perfect .Rel porting Progress -Lucario is first Pack. Ganon is new .rel- on: March 01, 2015, 08:29:58 AM
Say i was trying to port lucario over sonic...would i edit the sonic module in module editor or the lucario module? Help much appreciated. Also if i was to port lucario over diddy long instead of over sonic, would that be possible and if so how? Help much appreciated. Sprry, i dont have much experience in porting.
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