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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Ghost Rider PSA, on the way! on: March 26, 2012, 05:32:05 PM
Trying out your Alpha version of your Mewtwo and it's great. I'm having one problem though.

I can't seem to get vertex/texture to work.

I renamed fitlucario(00,03,05).pac/pcs
to
fitlucario00.pac/pcs

Did I do it wrong? Not sure how to fix it. Normally I'd just use an alternate Mewtwo model, but you stated that the one you had was the only one that would work with your PSA.

Help please!!


Never mind, I found a color pack you made that works for it!
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Melee F-throw with Shadow balls is DONE! love me! x) on: January 04, 2012, 12:37:10 AM
Wow, this looks great! Huge Mewtwo fan here!

If it weren't so late I'd give this a try right away, but I have a meeting in the morning... =.=
I need my sleep, so I'll have to bookmark this page and try it on Thurs.

Keep up the good work! XD
Be back for my download ASAP!!!
3  Help & Tutorials / Help / Haunted Mansion Freeze and Final Destination Glitch on: July 15, 2011, 01:32:03 AM
I think it happened on the first day I tried hacking my Smash Bros. game (about 2 years ago, and I'm just now asking this question, lol). I played the Haunted Mansion stage and the stage broke apart instantly before the match started (???). During the match I had to turn off my game and help my folks with the trash or something.

When I turned it back on the Haunted House stage froze my game as well as a few other things (like some of the single player mode games and a few of the videos of Subspace), also Final Destination has a few tracks that don't play. When I try readjusting the likely-hood of the songs on that stage (and a few other stages) my game freezes too.

Also these problems show up even if I boot the game normally (without homebrew). So these problems are not the effect of a glitched code/hack.

These problems don't bother me too much, as I use the game for VS mode most of the time anyway. Even so, it is kinda bothersome when I feel like playing other modes the game offers. Is there a way to fix this or am I just stuck with my misfortune.

(guess it could be worse, I only have a few problems on this game, also I didn't suffer from a bricked Wii *=*)
4  Help & Tutorials / Help / Re: The Complete N00B's Guide to Brawl Hacking on: July 11, 2011, 12:14:30 PM
In your Riivolution guide this link doesn't work for me.

http://rvlution.net/riivolution/images/5/5c/SSBBfiles.xml


Is there another link I can use to get the "File Patch XML for Brawl".
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: King Bowser and King Kong V.1.0, need ideas for King DK, God of the Koopas added on: March 21, 2011, 02:14:32 PM
Cool, thanks! I'll try making a video of Giant Bowser later in the week after I finish my project.
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: King Bowser and King Kong V.1.0, need ideas for King DK, God of the Koopas added on: March 17, 2011, 11:08:39 AM
Could you make giant Bowser and giant Giga Bowser blink red when they take damage? I want it to feel like a real boss battle when I fight them and this effect is often seen when a boss in a game takes damage!

When I have time next week I can record a battle if you want one for these projects!  Smiley
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: King Bowser and King Kong V.1.0, need ideas for King DK, God of the Koopas added on: March 16, 2011, 03:46:24 PM
You should make a giant Charizard, so Samus really could face Ridely.
I also think King Dedede would be a good giant character.

When I have more time I'll try listing some ideas!  Grin
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Kratos v.1.0 Joins Brawl! Main file replaced, minor issues fixed. Version 2[IP] on: January 03, 2011, 01:53:10 PM
Huh, this looks great!
Man I can't wait to have more time again!!!

I'll definitely check this one out next week, when I get my freedom back, lol!

+1 Masterpiece to DivineOverlord, again Smiley
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Giga Bowser over Bowser V0.1 A released. V0.2A finished soon. on: January 03, 2011, 01:46:30 PM
Is he Giga Bowser size or Bowser size?

When I have the chance I'm going to test him using these PSAs to make a true Playable/Killable Giga Bowser!
http://forums.kc-mm.com/index.php?topic=5660.0

If I knew anything about vertex/model/import hacking I'd help with this project, but alas Sad

I'd be happy to make a video for this when I have the time (which won't be any time soon)!
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy the Angel Hedgehog V.1.0 – PSA by DivineOverlord and BigBadBooya.- on: December 11, 2010, 01:56:25 AM
Now were talking. any 1 plan on making custom CSP/CSS? then i will be happy.

and is there a way to make winged peach? i want winged peach, just a peach with wings.

When my semester's over (in 2 weeks) I could make a portrait and the name to go with it!

Also, I went ahead and tried it today, rather than waiting. I liked it, but I've got a few ideas for Version 2.

Not sure what's possible here, but I'll list a few things here anyway!

Under 130%

(Air only)
Up B: Wing Flap
The wings flap once and carries Sonic into a third Jump.

(Ground only)
Up B: Light Beam
Have a vertical white light attack that shoots out and hits opponents above you.

Above 130%

(Air only)
Up B: Flight
Move swap with Pit's Up B or something similar.

(Ground only)
Up B: Holy Circle
Use your Goddess Zelda's Down B attack (light version)

>_> I gotta get up early tomorrow, so I list more later. Thanks for the PM dude, looking forward to whatever else you make!  Wink
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy the Angel Hedgehog V.1.0 – PSA by DivineOverlord and BigBadBooya.- on: December 10, 2010, 10:22:47 AM
^ lol
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Galaxy the Angel Hedgehog V.1.0 – PSA by DivineOverlord and BigBadBooya. on: December 10, 2010, 09:57:23 AM
Cool cool, this gives me ideas! When I get a more completed thought, I'll give you a PM!

Glad to see you back dude!  Wink
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project RIDLEY PSA on: November 09, 2010, 03:12:39 PM
I could make a video when I have time, you'll have to pardon the quality though as my capture card only provides satisfactory quality!

Here's an example of one I did for DivineOverloard:
<a href="http://www.youtube.com/watch?v=0tQHjGfYVo4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0tQHjGfYVo4</a>


I know, it's not bad, but it's still not great either  Undecided

This looks like a cool idea, can't wait to see it finished!
14  Welcome / Rules / Feedback / Brawl Vault / Re: Wii System Menu 4.3 (HBC Updated!) on: October 09, 2010, 03:05:42 PM
I think I browsed this topic enough to conclude that it's safe to update the Wii to 4.3 and still get my Homebrew channel back, along with the use of Gecko OS, is that right? The only reason I'd like to update it is so I can go into the Wii shop channel this coming week to get Sonic 4, otherwise I wouldn't bother.

Sorry for bumping this topic! >_>
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: MASTER MEWTWO V.2.0~ A MORE PSYCHIC APPEARANCE! & STRONGER THAN 1.0! XD on: October 06, 2010, 07:30:28 PM
Cool, you need ideas for version 3?
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