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1  Help & Tutorials / Help / Has any one ever done an actual Other M ridley? on: April 17, 2014, 05:48:03 PM
I can't find one
2  Help & Tutorials / Help / a question regarding Project M Bowser on: March 09, 2014, 11:18:08 PM
 :oshi:Why do model imports cause Bowser and only Bowser to freeze no matter what? I don't understand this Oh shi~
3  Help & Tutorials / Help / Darkrai over Mewtwo help on: March 09, 2014, 03:41:24 PM
The Project M Darkrai costume aswell as the Alakazam one have broken links if anyone has Darkrai(I have Alakazam already) please send it to me! help would be greatly appreciated
4  Help & Tutorials / Help / Do we have a working Project M shadow on here? on: March 03, 2014, 02:36:16 PM
On someone either then Sonic or DK?
5  Help & Tutorials / Help / Can Somebody make me a Project M pack with Knuckles and Shadow on: February 20, 2014, 10:12:29 AM
of course brawlbox and sawndz aren't working for me can somebody please make me a PM 3.0 pack with Knuckles over Jigglypuff and Shadow over Rob with there extra stuff (CSPs and Sawndz) included please
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Year of Weegee on: November 14, 2013, 04:54:54 PM
Will this project be updated to fit with the Project M mewtwo,Roy and alt engine update?
7  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 19, 2013, 10:20:05 AM
Aura do you have lucario over Jigglypuff?

Post Merge: October 19, 2013, 10:20:45 AM
and Samus(Armored) over ROB?
8  Help & Tutorials / Help / Re: css help on: October 17, 2013, 05:11:25 PM
Also Aurasphere do you have a lucario over jigglypuff module?
9  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 14, 2013, 03:14:02 PM
Thanks aurasphere your the greatest ill this out once i get to my dads house and the reason I have the unmuted knuckles is because the old one caused freezes for me

Post Merge: October 14, 2013, 04:53:09 PM
They work! Cheesy

Post Merge: October 14, 2013, 05:30:40 PM
also do you have a Sonic over Diddy?

Post Merge: October 14, 2013, 05:41:16 PM
also the custom css doesn't show up I tried both file names but it wont the extra slots are here but the character select screen is still the old ugly brawl one :c could you make me a gct for the pillar one?

Post Merge: October 14, 2013, 06:04:13 PM
Nevermind I added it to common5 and it works! Cheesy
10  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 14, 2013, 12:55:46 PM
There's a knuckles over jigglypuff mod that has the normal jump cpde the shadow over game and watch I have is fine he just needs the aaa combo on the first page
11  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 13, 2013, 03:42:50 PM
Hmm, that happened to me when trying Sonic over DK too. Sonic over Lucas and Diddy work fine though. I think my plug & play module file might be corrupt. Let me download it again and try, but I'll also include a port that's not exactly perfect perfect, but it's the next best .rel that should work, but would still need codes.

Also, aside from the character select screen codes that you also want, are those codes you gave me all the codes you had/want/need also? If so, the gct should be very easy to make.

I can also include codes for infinite length replays, unrestricted pause camera, and start match with 1 player if you want. I might try out that no tripping code myself. Been looking for that lol.

Ok, I redownlaoded the ft_sonic Plug&Play v1.2+ .rel and edited it how it's supposed to, so hopefully this one works without any freezing.

http://www.mediafire.com/?a2ulp90efn8w24n

If it still freezes on the results screen, I could try the Game & Watch no Result Data code, or you could download this other module like I mentioned before:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28378

Just take the ft_gamewatch.rel from there and use if, but it'll need the codes

It'll need the IC-constant and soundbank codes, but that's not hard to do.

Finally, you you still wanna try using the perfect perfect port, you could try porting Sonic over someone else (if there's someone else you don't mind hacking over).


All of those codes sound great yes I would like them Cheesy except for the no result game and watch I'm using the shadow over game and watchall he needs are the aaa combo codes

Post Merge: October 13, 2013, 06:50:18 PM
Also aura sphere do you have a capt falcon over diddy module and  sonic over jigglypuff one?
12  Help & Tutorials / Help / Re: Character name changed won't go back no matter what I do on: October 13, 2013, 06:46:31 AM
Which one? Commmon 5? I mention in the post i've tried that
13  Help & Tutorials / Help / Character name changed won't go back no matter what I do on: October 13, 2013, 02:42:38 AM
I tried making the display name Mewtwo under Ness but for whatever reason it of course affected lucario instead and turned the font that says GO! all black I have tried everything I've replaced the Common5 file several times removed Brawl Box the picture file it self and I've had 0 results! Someone help please!
14  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 12, 2013, 10:02:33 PM
I couldn't find an alloy code but I did find these and also could you get me the one with Ditto (: also the Lucario over Ness works though Sonic over Game and watch freezes the game for me at the results screen so heres the extra codes

No Tripping
__________________
0481CB34 C0220020
045A9340 00000000


No Stale moves(1 line)
_________________________
02FC0988 00130000

Shadow Game and Watch Combo
__________________________
04B0B634 00000003
can't find the stage mod anymore though just do the GCT without it c:
15  Help & Tutorials / Help / Re: what folder do I save gct files under on: October 12, 2013, 01:15:47 PM
Yes that's the one if you do make the gct file could you remove tripping also there is a popular mod which adds 20 new stages over custom but It requires a code  and make it so the alloys have the stats of a normal fighter because I've come to understand they have less health then a normal fighter even when they are playable but I wanted  to thank you and you're being a great help and a great friend also about the lucario over ness module I will have to get back to you on it because I haven't been to a computer since I got the Ike module which worked perfect by the way
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