Hmm, that happened to me when trying Sonic over DK too. Sonic over Lucas and Diddy work fine though. I think my plug & play module file might be corrupt. Let me download it again and try, but I'll also include a port that's not exactly perfect perfect, but it's the next best .rel that should work, but would still need codes.
Also, aside from the character select screen codes that you also want, are those codes you gave me all the codes you had/want/need also? If so, the gct should be very easy to make.
I can also include codes for infinite length replays, unrestricted pause camera, and start match with 1 player if you want. I might try out that no tripping code myself. Been looking for that lol.
Ok, I redownlaoded the ft_sonic Plug&Play v1.2+ .rel and edited it how it's supposed to, so hopefully this one works without any freezing.
http://www.mediafire.com/?a2ulp90efn8w24nIf it still freezes on the results screen, I could try the Game & Watch no Result Data code, or you could download this other module like I mentioned before:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28378Just take the ft_gamewatch.rel from there and use if, but it'll need the codes
It'll need the IC-constant and soundbank codes, but that's not hard to do.
Finally, you you still wanna try using the perfect perfect port, you could try porting Sonic over someone else (if there's someone else you don't mind hacking over).
All of those codes sound great yes I would like them

except for the no result game and watch I'm using the shadow over game and watchall he needs are the aaa combo codes
Post Merge: October 13, 2013, 06:50:18 PM
Also aura sphere do you have a capt falcon over diddy module and sonic over jigglypuff one?