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1  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: June 22, 2014, 08:41:12 PM
For anyone else having problems with the info.pac, it has something to do with the file patch code. I replaced the one from the pack I have with the code from the source and it worked fine
2  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: June 01, 2014, 08:43:51 PM
info.pac is for the entire HUD and no there's not other try maybe with an other iso.
Well I actually just realized that the pack I'm using already does have some subtle HUD modifications, like a different damage portrait for DK with yellow teeth, unless that's not considered part of the HUD, but there was no info.pac to begin with
3  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: May 28, 2014, 12:45:58 PM
I will, although It'd really serve me no purpose without my other hacks too, I'd like to find out what specifically is interfering but I don't know what could. What does the info.pac file control besides damage percent and "GO" screens? Is it possible that another location could control some of the same functions? Like for example your CSS imports Portraits, but from what I've read the "portrite" folder also contains files for portraits, although they don't seem to conflict
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: May 27, 2014, 05:16:19 PM
How do you boot the game?
Using Gecko. I've found alot of other people having problems with various info.pacs too but no solution. I suspect it's somehow conflicting with other hacks on my card but I wouldn't know where to start looking
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: Smash 4 CSS & HUD on: May 26, 2014, 08:37:44 PM
Hey, this hack looks really cool, but I can't get it to work. I insert the file into the pf/info2 folder, rename as info.pac, and my game freezes after the strap menu. I've had no trouble with other hacks/textures before, why might this be happening?
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