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1  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: October 06, 2014, 02:42:57 PM
From the very first post:
"This pack uses BrawlEX v1.2.0"

Yeah, his post was edited between when I asked the question the first time and the post you quoted. Since he never responded to me directly, I had no way of knowing when it had been added to the first post. Thanks for the heads up though.
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 30, 2014, 03:07:06 PM
Not sure if it was ever answered, but what version of Brawl Ex is this using? There only clones I've gotten to succeed are using modules already in this pack (clones of Mario, Marth, and Pikachu). I try to use a version 1.1 module for Olimar or Lucas and no luck.
3  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 25, 2014, 08:09:50 AM
Well I figured out how to add clones in. Not sure what ultimately fixed it, but I tried enough times and stayed away from editing the modules in BrawlBox, and everything is looking good now. It may have also helped that I moved the clone's slots on the CSS away from the last slot, but I'm not sure if that really had an impact.

Anyone know of some good Project M PSAs that could go with this? I found a Lucina and possibly a Shadow. I just figured some clones with more Project M physics would fit in better. Thanks again Oscat for setting up this pack!
4  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 21, 2014, 08:29:18 PM
Except I'm not using a PSA. I've only been copying in PAC and PCS files either right from the Brawl disc or ones that are already in this pack. But at least it's good to hear that you were able to add to it, must be something I've done.

Guess I'll keep trying; I've just had terrible luck with Brawlex so far.
5  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 21, 2014, 06:45:55 PM
Good to see progress is happening on this pack! I've been struggling with adding a clone to it, but I assumed it might be something that would be fixed in the next release. Unfortunately this has not been the case, and I'm still having trouble. It must be something I'm doing wrong, but I've been following a ton of Brawlex tutorials. Is there some special method we need to use to add clones that isn't part of regular Brawlex? Has anybody using this pack actually added anyone extra beyond Pichu, Young Link, and the others already included?

My process has mostly been: set up new clone spot (#44) using Sammi Husky's clone tool, then I copy the fighter's module into the module folder, give it the correct id (44) in section 8 and change its module ID to something unusued (the last build I used 148, but this one I used 149). Then I add 44 right before random in the cssroster.dat and create a fighter folder using all stock files from the Brawl ISO, naming the folder and all files within it after what I've edited the fighterconfig file to be named. I think that covers just about everything. I've not tried editing any cosmetics yet, just trying to get a new clone to work. Lately I've been getting a freeze after selecting it on the CSS, whereas before I was getting it on the character's failed entrance animation.

Again, sorry if this is more of a general Brawlex question, but I just noticed the clone's IDs in the clone tool don't really match up with the numbers on their Brawlex config files, so I assumed it was something specific to this pack. Also just interested in case others who've tried it have been able to make it work, so I can narrow the problem down to something I'm doing.
6  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project M+ on: September 17, 2014, 04:54:11 PM
I may have missed it earlier in the thread, but did you specify what version of BrawlEX this is using? I keep trying to add Shadow as a clone, but it's now freezing on match startup when he's supposed to enter. This leads me to think his .rel module is incompatible. Just wanna make sure I get the right version.
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