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1  Help & Tutorials / Help / Re: Warning: loop= end beyond valid ARAM range, what does that mean? on: October 25, 2014, 12:29:37 PM
ok i will try doing it that way, thank you very much!  Happy Face
2  Help & Tutorials / Help / Warning: loop= end beyond valid ARAM range, what does that mean? on: October 10, 2014, 01:02:17 AM
i want to add custom music to my stages but it has glitches after 1 or 2 seconds, sounds like interference tv.
i think i do everything right :

download music from youtube, the lowest quality, cut the song to 2.30 minutes or less, open BRSTM Maker and do everything right, but the end BRSTM  maker show a warning saiying Warning: loop= end beyond valid ARAM range!
and ingame the music sounds very bad :s
3  Help & Tutorials / Help / Re: How to edit a model to work in another char on: October 07, 2014, 02:43:09 AM
thank you!,had not seen your reply, i will try editing the bones
4  Help & Tutorials / Help / Brawl EX balanced gameplay on: September 22, 2014, 02:01:38 AM
i recently downloaded the Nebulon's BrawlEx Pack, but i'd like to add the gameplay of the project M, which you know,is a little bit faster and better balanced than normal smash brawl. My question is, is there a way to do that?
5  Help & Tutorials / Help / [solved]How to edit a model to work in another char on: September 20, 2014, 12:09:45 PM
Is there a way to edit a model ,made for wolf character, but to work with another (mewtwo) who is not similar in bones? ,i mean, by any method, it is possible?
6  Help & Tutorials / Model Tutorials / Re: how to perfectly port a ness model to lucas and viceversa on: September 20, 2014, 11:43:18 AM
then post in the help section, and not in a specific tutorial... :/

thanks for your help captain hindsight
7  Help & Tutorials / Model Tutorials / Re: how to perfectly port a ness model to lucas and viceversa on: September 20, 2014, 11:00:29 AM
this method is for characters that share a similar boneset structure, like wario's 2 outfits, ness and lucas, or even fox and wolf...


i don't mean if it is possible with this method, i mean:
 it is possible to modify a model made for another character, even if the bones are totally different, or maybe i have to ask this in another thread for beginners
8  Help & Tutorials / Model Tutorials / Re: how to perfectly port a ness model to lucas and viceversa on: September 19, 2014, 07:56:46 PM
do you think if is possible, to put a model of skull kid (made for wolf character), but putting into mewtwo character? i tried but there is glitches in game when i move
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