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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Spider's Vertex'd'd'd Crap! EGAD! IT'S E. GADD! on: August 24, 2010, 10:32:49 PM
Ah, I didn't know that was your preference.  In that case I might suggest Ridley on Charizard in an effort to add more to brawl from the Metroid Series.  There is a Peppy and Slippy from Starfox out there in the brawl vault, but they aren't fully vertexed like your hacks.

For Sega, the new one-slot knuckles gives me hope of a possible One-Slot Tails vertex hack. 

That's about all I can think of at the moment.
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Final Fantasy IX. Starting with Quina. on: August 24, 2010, 02:11:28 PM
I love the quinna release!  I'm curious though, how come you decided to leave the star emblem on the ends of the hammer?
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Spider's Vertex'd'd'd Crap! EGAD! IT'S E. GADD! on: August 21, 2010, 07:53:28 PM
I was going to work on a Boba Fett on Samus, but I never really found the time.  I also thought about going in and fixing the Marsupialami model.  The facial structure and ears could be changed to create the real marsupialami.  I think the falco selection is lacking in many vertex hacks.  There are plenty of pokemon birds that could be matched up to him.  Shredder from TMNT over Ganon could be possible.  Lastly I'd [censored] myself if I saw a good Raiden from Mortal Kombat (probably on captain falcon).  Just some ideas I guess.

Anyways, I actually came here to ask if anyone else ran into any slow down issues with K.Rool?  When he is in a match, anytime someone is hit the game lags a bit.  Could just be me for some reason.  Just throwing it out there.
4  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Spider's Vertex'd'd'd Crap! KING K ROOL IS OUT. on: August 19, 2010, 05:37:01 PM
Good god, man.  You are a machine!!  You just keep releasing one amazing hack after another.  All due respect to others who have tried to come up with stuff for Bowser, KRool is by far the most thorough hack out for him.  I'm really glad to see some of the other lesser hacked characters getting some attention.  Next up, Rob?  Haha, if you can figure out what to do with him anyways!  ET could always use some smoothing out. 

I've only done one vertex hack so far and it was tough work.  I'm very impressed with how much you've been able to do. Keep up the great work!
5  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Project Final Fantasy IX. Starting with Quina. on: August 19, 2010, 05:29:58 PM
Wow that looks great so far.  I fully support this!  FFIX was amazing.
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Spider's Vertex'd'd'd Crap! TYPHLOSION! on: August 15, 2010, 06:14:29 PM
Nice!  I love Lord Crump.  I never really played Paper Mario, but he looks pretty sweet.  Most importantly though, Wario doesn't really have many hacks going for him so it's nice to have something interesting to put on him.  You know, it also looks like we could turn him into one of the lost vikings or even Gilius Thunderhead, the dwarf from Goldenaxe! 
7  Help & Tutorials / Help / Re: Shield problems with Little Mac and Saki imports on: July 17, 2010, 07:41:22 PM
Thanks guys, that's what I needed to know.  Cheers.
8  Help & Tutorials / Help / Shield problems with Little Mac and Saki imports on: July 17, 2010, 01:25:19 PM
I am currently using both the Saki and the Little Mac imports for sheik.  They load and run fine, but the shield does not work for me.  I can see that the bubble is small and on the ground between their feet, but all incoming attacks still hurt my character.  Apparently this is not the case for most people, so I've been trying to figure out how to get this working.  If it was the case for everyone, I figured the submissions would have been reported until the description was updated.  Star Waffles said he is aware of the problem for Little Mac, but Lawliet told me Saki should be working fine.

I normally use Gecko OS (1.9.3) with an SD card.  I'm using file patch code 3.5.1, a no Sand bag code (turns sandbags into dollar bills), and the unrestricted camera code. I figured this was minimal enough to not run into problems.  I've also tried running with the latest version of Riivolution but that didn't really change anything.

So I guess I'm just wondering if this is happening to anyone else?  Does anyone have it working that could tell me what I might be able to do differently to get this to work?  Any help would be appreciated.
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