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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 15, 2014, 03:55:39 PM
What's Classic Ganon without a trident?



This canon is looking awesome, where exactly did this model come from? I cant really tell of it was made from brawl parts or not. It looks so good.
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 12, 2014, 10:50:57 PM
I'll deffo add the cape. but i wish there was some way to add extra bones that has secondary animation/physics like his hood and marth/ike's capes
You can, since link's hat bones use wind and gravity physics. Clone the neck bone, then you can get a new strand of bones off of his bust. Delete bones as necessary, and then rename the remaining bones the same as the hat ones. Then they will use physics in game. Nice job on link, what is it from? I'm very curious.
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 09, 2014, 06:49:00 PM
Hmm, well it caused a lot of clipping on the cape so it wasn't included. Also, he only had it in his trophy and victory animations in Melee-- I even had a new sheath made, but removed it in the end. I think filesize was an issue, too.
it was the wrong image, lol. I decided not to change it though to keep this new thing under wraps. Come to think of it... Deleting the post would've been better
But now we're all curious! I think there is a free pass for most cape clipping unless it is clipping more often than not. But if there are file size issues anyways then I would agree to leave it out.
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2014, 11:20:22 PM
Dibs on featuring it, Tormod. Do you plan to do Blue/Red mail, Red/Mirror shields, or tempered/golden sword? Peeeerhaps some item replacements?
Happy Face



Definitely the red and blue mail and master swords. I originally decided against making the other alttp shields but maybe I will after all.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2014, 07:43:21 PM
i would change the mouth texture
I plan to change the standard mouth texture, but not all of them. The albw version is more just here because I had the bracelet and shield already. It won't be an exact replica of his 3ds model, just sorta based off of it.
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2014, 07:27:47 PM
Its been a while since I've worked on these guys. A link to the past and A link between worlds Links.

The modeled eyebrows will still have all of the eyebrow expressions.
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 08, 2014, 12:32:48 PM
I would at least leave the center cape bones alone, because you can probably rig the hair to that.

I've never done that myself, but I know the inverse is possible (cape rigged to hair bones, a la P:M's Shadow Peach).


And she should also have gigantic rays of blinding yellow light appear for her FS eyes! 8D
That's a good idea, though some of the animations can be screwed up. One way to fix it is to create a bone tree that has bones coming off of the head, and name them as the cape bones.
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 04, 2014, 04:46:05 AM
@SatoshiKura clothes tend to be more difficult than weapons, but here's how I would do it: flatten the coat minus the sleeves into a rectangle. Cut the sleeves the long way (on the underside of the arm) and flatten that into a rectangle. Then just map the hood and.

@ShadowLuigi-NG- Add an unwrap UVW modifier.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tormods Model Hub: Greninja on the vault! on: May 02, 2014, 10:32:08 PM
Thanks everyone! I'm glad you guys like it.
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tormods Model Hub: Greninja on the vault! on: May 02, 2014, 07:40:46 AM
great model congrats
The Greninja to end all Greninjas, good job.
Thanks, guys.
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: Tormods Model Hub: Greninja on the vault! on: May 02, 2014, 06:33:42 AM
Finished, Greninja. Pics and download link are in the original post.
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 28, 2014, 07:08:37 PM
@ Beyond: That looks great, I am very much looking forward to it. You said warriors inspired, does that mean he won't be exactly the same as hyrule warriors Link?
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 26, 2014, 02:01:07 AM
@ Kage Ryu: I agree with mariodk's requested additions, but more importantly I think it needs Mewtwo represented some how. Some of the different options would be replacing the unfamiliar hand, adding a tail, adding his horns or adding his neck link thingy.
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 22, 2014, 06:02:58 PM
That might be one of the better Greninja's I've seen so far. It might also be because of Max's fancy rendering, but as long as you can get that slimy look in-game, I'll be a happy camper.
I should be able to get the right look in game.

You should position the tongue, so that it matches Sheik's hair bones.

Or you could rotate Sheik's hair bones to match Greninja's tongue.
I am planning to rotate the bones to match the tongue. That way I can play with the weighting to try and avoid it from hanging straight down like sheiks ponytail. If it doesn't work out then I'll rig it to the hair completely.
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 22, 2014, 05:05:52 PM
Getting ready to rig it:


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