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1  Help & Tutorials / Help / What's the file size limit for FD based stages? on: August 04, 2011, 01:00:33 AM
Topic as I've built a stage and I get a silent freeze when I try to load it...  Im srs here
2  Help & Tutorials / Help / Metroid Other M Samus Sfx Files on: July 29, 2011, 01:04:18 AM
I was curious as to if anyone knows where in the partition I can find Samus' sound files?  There's only one I found in the sound file in the partition so either that one is encrypted or they are encrypted somewhere else in the partition.  What are common file types that sound files such as .aix can be found in?  Any help is appreciated.  And yes this is for Brawl.
3  Help & Tutorials / Help / Sfx ID's. Are they in order? on: July 28, 2011, 03:25:16 PM
http://opensa.dantarion.com/wiki/SFX_ID_List%28NTSC_AND_JPN%29

I'm curious as to if these are in the same order they are when you view the .brsar in Smashbox?  I'd check via psa, but that's more hassle than it's worth if anyone already knows.
4  Help & Tutorials / Help / Anyone know what King D3's articles are? on: July 24, 2011, 04:06:33 PM
The topic I was directed to didn't have it as Psa 1.85 wasn't out at that time.
5  Help & Tutorials / Help / If I wanted to give Lucas, Zelda's Side-B... on: July 21, 2011, 06:36:26 PM
How would I go about this?  Or is it even possible?  I know I'd have to change the graphic effect to something generic, or something of Lucas', however Lucas doesn't have a SpecialSStart, SpecialSLoop, or SpecialSEnd.  Instead he just has SpecialS.

I figure it probably is possible, seeing as how Sephiroth over Marth has something similar, but I need a little help to get started on it.
6  Help & Tutorials / Help / How do you position graphics in Smash Attacks? (Update) on: July 20, 2011, 02:04:21 PM
Alright so I know the basics of psa (not really how to create, however I do know how to port moves at the basic level.)

At any rate my question is how exactly do you place the graphics to work with the new model?

For instance I want to completely port some of Zelda's attacks/taunts (that aren't articles of course) over Lucas and whereas I can get the animation spot on now, the problem I'm having is with where the graphics show up.  I haven't tried it all out yet, however do the graphics position depend on the scale of the translation/rotations or is it some other factor that determines where it goes?
7  Help & Tutorials / Help / Best way to resize animations? on: July 20, 2011, 12:33:39 PM
I'm looking to improve my Toon Zelda over Lucas hack with some animation swapping from different characters, however the animations are obviously way too large for the character.  Example: I did a move-switch on Lucas with an attack from Zelda and the animation stretched to the bones of Zelda and not Lucas.

So my question is what's the best way to size down the animation to Lucas?  There's probably something simple I'm overlooking, however I'm a little lost haha.
8  Help & Tutorials / Help / Anyone ported Ike over Falco? on: July 14, 2011, 01:07:57 AM
And if so could you tell me what codes you used with the generic Ike.rel?

Edit:  So I've done my research haha and I edited the .rel correctly.  I haven't tested it out in-game yet, but does anyone know if I'd have to change Falco's IC constants at all?  Or is he compatible with Ike?

Also if none of this can be answered then what's the best Cloud psa?  I see what you did there ...
9  Help & Tutorials / Help / How to do a psa within a psa via taunt? on: July 10, 2011, 09:06:28 PM
How is this done exactly as there are some movesets on the Vault I'd like to do this with for (personal use of course.)
10  Help & Tutorials / Help / Could someone fix Toon Zelda over Lucas? on: July 06, 2011, 12:07:59 AM
The model works fine, but has a few annoying glitches here and there.  If anyone could fix this I'd be eternally grateful!

Here's the link to the hack: http://www.4shared.com/file/5gShuD-k/Toon_Zelda_Super_Pack_over_Luc.html

The bones are what really need to be fixed so it works properly.

Final smash eyes are broken.
Some animations look odd.

No freezing tho.

I've made a voice pack for this hack so all we need now is a model fix and a possible psa!
11  Help & Tutorials / Help / Video for my new stage? on: June 19, 2011, 01:17:29 PM
Would anyone like to make a video for my new stage?  I'd be eternally grateful!  AWESOME 2.0!
12  Super Smash Bros. Brawl Hacking / General Hacking Discussion / The flood of Shadows was just straight up obnoxious... on: June 19, 2011, 02:17:12 AM
Seriously can someone please remove them from the Vault or at least group them together?  I don't know how a flood that large made it past moderation, but it's ridiculous (probably, because of the well known names I saw posting them   ).  Sorry if I'm raining on anyone's lulz parade (as obviously it's a joke), but it shouldn't be on the Vault. -_-  It's just a bunch of clutter taking away from the actual talent that's posted here (and just so you know by that I do not mean me).

Edit: And just so everyone knows I'm not trying to be a jerk or anything. If someone posts a worthwhile Shadow improvement that's one thing and is perfectly acceptable.  Posting 13 obvious joke/spam Shadow's is just a giant waste of space/bandwidth.
13  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Would like suggestions on my Super Mario Bros. 3 stage! on: June 18, 2011, 01:06:08 AM
Since it's for the community, I want to ask here to see what people like.  I plan on making 2 different versions of the stage.  It is going to be the area where you fight Bowser.




The two versions will be one with non-breakable blocks and one with breakable blocks (as soon as I figure out the animation process to do so. Also just a heads up, yes I realize I can only do 9 breakable blocks tops).  The non-breakable version is done and I'll go ahead and say the stage is mostly in 3-D so no worries about this being a cheap 2-D stage (not that all 2-D stages are bad).  The opinions I want are what weren't in the original version.  Such as should there be a moving platform underneath the stage?  Or maybe some on the sides?  Should I add in any extra art from the Mario universe?  Or should I simply leave it as is and release the first version?  And just so everyone knows the picture is NOT my stage! (As if that's not obvious haha) Thanks to anyone who lends an opinion!

Edit:  Also another heads up, the current layout is a Final Destination-ish type stage, as in it has a single platform currently...for the most part.
14  Super Smash Bros. Brawl Hacking / General Hacking Discussion / I don't know what to do! Grey Fox vs. Metaknight! :O on: June 05, 2011, 11:39:59 PM
So I'm really starting to think I want to replace Metaknight with Grey Fox, however this seems to be a conundrum.   Im srs here

On one hand Grey Fox is just straight up badace! 
And I'm a huge fan of the MGS series.

On the other hand I think Metaknight is the coolest character from the Kirby universe and he's just all around pretty awesome.  Awesome Face

Therefore I find myself stuck. 

What have you all done?  Anyone replaced him?  And if so how did you feel afterwards?
And yes I realize there are much more important things in life, however this is important to me....at the moment...  I see what you did there ...
15  Help & Tutorials / Help / How do you access the contents of a .vld file? on: June 01, 2011, 05:57:32 AM
Seriously, I'm about to rip my hair out trying to figure this out.  Im srs here

It's where all the models I'd like to rip are resting and I have absolutely no way to get to them! 

If someone could help me out (as I've scoured the internet to no avail) it would be MUCH appreciated.  I see what you did there ...
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