Ok, some1 on youtube has asked me to fix some materials from 1 of my stages, since some of the textures block the camera's view, and i have absolutely no clue on how to do that.
Ok, so im looking at the fire dragon MDL0 file from Naruto Shippuden: Dragon Blade Chronicles, and i notice there's no chr0 file at all. I found a .mot file (which i believe is a motion file). was gonna add him to this stage im making, but i cant finish it until i find a animation file.
Ok, i was viewing the .pacs of castle siege, and i realised that there's no collision data at all... which makes things... more complicated for hacking that stage. I tried to port a stage i made onto STGEMBLEM00.pac (which was a FD.pac, but edited a .rel file), and whenever i load it up, it freezes, but no buzz.
I need to change the lighting of my stage, prefer shadowmoses island (since my stage is based at night), and i want to have it raining, so i was wondering where the rain data is hidden in Distant Planet.
I was wondering where i would find the data file of FD light from the crystal. I've searched everywhere but cant seem to remember which data it was. Can some1 tell me, cuz it's bothering me on this stage im working on >.<
Ok, so currently i've been having a freeze issue with this stage im working on. As my first stage was, i asked mewtwo2000 for help, and he fixed it and told me it was the animations. So currently, i need help on how to fix these animations.
Ok, you guys must be gettin a bit sick and tired of me now ^^".... but this is the last time ill be asking for help xD
Question 1: Ok, so I noticed that Greenhill Zone has 9 Model Data's + 2 (which is Data100 and 101 but im not touching that stuff). The stage im making now has 10 Model Data's, so how would I be able to add another model data?
Question 2: In Model Data 1, there's only 1 file in AnmChr(NW4R), and the stage i have has 11 CHR Files. How would I be able to put those in?
Ok, so after I imported a stage from Tatsunoko vs Capcom (Jap), i hexed all the files i needed for the stage i want to replace. Preview below from Brawlbox.
Now, how do I exactly replace it with Final Destination? And how do i add the effects of the bats into the stage?
Ok, im having a freeze issue with replacing some MenSelmapPrevbase.##. I have my images at 176x176, and i replace them with CMPR just like any other images. Also tried C18 also like it says in the CSS/SSS tutorial on this site.
Anyways, whenever i try to replace them for... Warioware Inc., Mario Bros., New Pork City, Green Hill Zone, and Green Greens, and i go to the SSS, it freezes instantly! I really have no clue wats going on since im doing it correctly. So, can any1 help me?
Note: I am using sc_selmap.pac (not the Common.5.pac)
Ok!!! so I'm trying to replace the stage pictures on the icons, and i replaced all of the 1's i wanted to replace, and i saved the mu_menumain_en.pac (only thing im working on is the MiscData[0] which is for the SSS)... placed it in pfmenu2 (since i was told it goes in there), but i also put another 1 in Menu2 just incase. wen i load it up, its not even showing it (just shows the original stages), so IDK wtf is going wrong. Am I supposed to have other files in Menu2? Only thing i have in Menu2 is the mu_menumain_en.pac. So please help me.
Ok, I know I haven't been on here for quite a LOOOOOOOOOOOOOOOOOOONG time. I actually stopped making textures, but I might get back into doing it. Anyways, I would like to start off with my newest texture that I made over night for 10 hours straight just to get it almost perfect.
I present you, the Legend of Zelda Skyward Sword Link!!! Pics Below!
If any1 wants a download link, you can find it in the brawlvault (once its been approved that is)
We call ourselves the International Brawl Texture Team (IBTT for short), and what that means we have members from a certain part in the world! Thus, we would like to show all of you our lovely textures!
Key Red - Characters and Stages Names Green - Available to download Yellow - Not Available
been awhile since i asked for help.... but i really need it bad this time!!! I need help with a battlefield texture, and for some reason, i have lines going across the sky, and if u die, more lines show up... pics below here..
but wen u zoom in on it, u can see alot of lines, so im not sure which texture file it is thats causing it, cuz i use Brawlbox for doing textures. If any1 can help, or help fix the .pac file, ill be glad to send u the pac file and u can fix it for me.