Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 [2]
16  Super Smash Bros. Brawl Hacking / Stages / Re: Demonslayerx8 Imported Stages! TvC - Gasellschaft (Day Version) - 01/17 on: January 22, 2011, 04:41:26 PM
That is.. amazingly cool. I will admit to a bit of bias though, I do love me some MML.
17  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Fliptocat's PSA's! Zaraki Kenpachi from Bleach in progress! Video added! on: January 22, 2011, 12:36:20 PM
Just to suggest a couple potentials here that might spark some interest.
Up B: I get the feeling a flash step variant of some sort might feel about right here. Short range teleport, controllable direction, ends facing opposite. Good for headgames and closing, which Kenpachi himself would probably approve of.
Side B:Something akin to Ike's quickdraw(yeah yeah, lynch me after I finish if you still want to), only instead of slashing at the end of the dash, instead activate a diffrent short range teleport; this one only one or two steps back, and slightly above the starting point(good for any aerial setup, especially with the reach of that sword).

IMHO, you could also turn that neutral B into an armor pose of some sort - since he is traditionally very resilient to blades and so forth; maybe a time based low-level super armor on a short timer that'll give him the opportunity to just wade through a quick character's blows just long enough to really land a good shot.

 Just a couple thoughts, hope they help.
18  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Take Request on: January 22, 2011, 12:03:00 PM
Thanks.
19  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Take Request on: January 22, 2011, 10:15:01 AM
<a href="http://www.youtube.com/watch?v=39JYengjS6E" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=39JYengjS6E</a>


<a href="http://www.youtube.com/watch?v=k5UbHCXTTV4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=k5UbHCXTTV4</a>


<a href="http://www.youtube.com/watch?v=Ihy7kGcuX1M" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Ihy7kGcuX1M</a>


<a href="http://www.youtube.com/watch?v=Y24MmylTeY4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=Y24MmylTeY4</a>


No particular order(or urgency; I've got work of my own to do , see my thread in PSA Help if you think you can help), and feel free to post em around, too; More music is never bad. More music for everyone is even better.

...and more Guilty Gear music? Yeah, you get the idea. Awesome Face

20  Help & Tutorials / Help / Re: Smash Attacks: A few newbie questions. on: January 18, 2011, 08:58:03 PM
I figured that one out; However, in case anyone had the same problem as I did, that being, a second instance would not load a file for me, I solved that by making a copy of the program itself, including all subdirectories, in order to get a second instance fully functional. As for other questions...a way to copy code en masse from a second instance would be nice, but I suspect that's not gonna happen. I'll leave this up in case anyone else has further questions though; I have a good day or so's work ahead to complete what I'm working on, I expect. Thanks for the swift replies guys, though I'd managed to figure out my own silly personal problem by the time I actually looked.
21  Help & Tutorials / Help / Smash Attacks: A few newbie questions. on: January 17, 2011, 08:56:33 PM
The one coming foremost to my mind at the moment, is how to open two instances(or simply two .pacs) at once; it doesn't seem to want to allow it for me, and in order to combine a couple movesets I'm playing with, it seems sort of nessescary. Feel free to harass me if you feel the need, especially if it's a simple solution. (I probably deserve it anyhow.)
Pages:  1 [2]