In this tutorial I will be telling you how to add reflectors to your model import. incase you have no idea what this is, it's basically a shine effect that moves across the object as the camera moves.
Step 1. make sure that what you want relective is in a different object! if you don't do this, the reflector will effect things where you don't want it.
Step 2. After importing your model into brawl box, add a new material (you don't have to if there isn't anything that uses the texture that you don't want reflective) and add a new shader (<This isn't optional unless you really want everything reflective) and replace with these materials and shadders
Step 3. change the material so it uses the new shader.
Step 4. find a shine effect appropriate for the model shape. I recomend you make it an I8 texture.
Step 5. in the material, hit the plus button, and you should see something like this-
Step 6. Go into the objects, and make sure the polygons you want reflective use the reflective material
Step 7. Save and test. Good luck!
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If I missed anything, please inform me!