I used a regular Link clone with fresh, Data Partition 2 files, Fresh, brawl ex module, and manual fighter files... And it still crashed when he entered the battle. What am I doing wrong?!?!?!
Careful with those Caps, When it freezes can you see Link's In-Game Battle Portrait and name? If not then means you need to add the BP's
I tried adding cosmetics with Sammy's cosmetic option for the new BrawlEx clone tool, and it worked great for the CSPs, but... as soon as it enters the battle, the game freezes. I saw before it froze that it loaded Sonic's emblem and for some reason Yellow Alloy's name?
Can anyone who sucessfully added the cosmetics this way tell me what I did wrong?
The most recent one is on his tool thread
What character did you cloned? Sonic?.. This is because you didn't add the in-game portrite to the character you cloned, so go to info/potrite and create: "InfFace1101" then add the BP's, and It should work and it appears the Yellow Alloy Name because you haven't added the "MenSelchrChrNmS.1101" to your info.pac and add the Franchise emblem too "MenSelchrMark.21" (I'm using the 3F slot)
Hey everybody. I'm having this problem that whenever I'm in a In-Game Battle my game Freezes (Silent) and music keeps going Anyone had this bug? This started when I added the BrawlEx so I think it must be something of BrawlEx, I've only added one character, Marth.
Days ago I added KJP's updated vBrawl Mewtwo, and it worked great, but now it doesn't. It just shows as a random slot that freezes upon hovering over. What could possibly be causing this?
That happened to me when I didn't have a proper common5.pac (I think it was corrupted) and also when I didn't set my hook type to AxFrameNext
I have a new little problem. I've added CSP's and Names to the BrawlEx, but now when I grab the little coin from the Random button it freezes my game, anybody does have this problem?
Ah. This was explained long time ago (neh, a few months).
ATM we ONLY can make the clones have SFX in 2 ways:
1. By replacing others' (the most used are the bosses). 2. By making the characters share a soundbank, but just use some specific SFX (you'll need to edit both the original character and the PSA you want to use).
The last one is not fully recommended as both characters will still share the KO's and Final Smash SFX.
But you need to replace the SFX ID's first in order to have SFX for them.
Ah... Sorry, I just replaced Rayquaza voice over Roy but, I need to know Rayquaza soundbank.