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61  Help & Tutorials / Help / How can i do a stage?? on: February 26, 2011, 11:33:27 AM
how can i do my own stage
62  Help & Tutorials / Help / I Have Problems With Common5.pac on: February 25, 2011, 03:42:51 PM
Well i'm new using riivolution and i like to change the chararter select and the select map but when i boot SSBB It freezes the name of the common5_en.pac like that and when i erase _en do not freezes but nothing happens i mean just like no where hack.... in the common5.pac...... so can some help me with these?
63  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Can the name of the damage can be change??? on: February 25, 2011, 02:48:52 PM
Can the name of the damage can be change???

Yeah i know where it have to locaited in info2 but they said me if i live _en it freezes then i just erase _en from the files and when a boot SSBB Nothing Happens..... what i have to do?
64  Help & Tutorials / Help / ANOTHER EDIT:Can the name of the damage can be change??? on: February 25, 2011, 10:32:56 AM
Can the name of the damage can be change???

Yeah i know where it have to locaited in info2 but they said me if i live _en it freezes then i just erase _en from the files and when a boot SSBB Nothing Happens..... what i have to do?
65  Help & Tutorials / Help / where i have to put my textures in Riivolution? on: February 20, 2011, 04:25:29 PM
Where i have to put smashbros_sound?
Where i have to put selcharacter and selmap or is with common pac 5? if it is with common pac 5 where i have to put the common pac 5?
Where i have to put stages?
Where i have to put my music for stages?
Can someone tell me i'm new in these Smiley
66  Help & Tutorials / Help / Need Help with riivolution..... on: February 19, 2011, 02:23:42 PM
i just got riivolution, when i launch riivolution it said me SSBB FILE REPLACEMENT
i have a friend that has riivolution and when it launch it it saids
Texture <Enabled>
Sound Replacement <Enabled>
Sound Effects Repalcement <Enabled>
and it saids me that need a XML File for Applying some one can help me?.... plz
67  Help & Tutorials / Help / I just got riivolution and tells me that needs XLM For texture music ect... on: February 17, 2011, 07:07:43 PM
I just got riivolution and tells me that needs parch XLM For texture music ect... can some one plz give me the download or something were i can get it?
68  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / how can i change damage name? look image on: February 16, 2011, 06:38:38 PM
69  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Can Someone do me Roy CSPs? please ;) on: February 07, 2011, 09:31:02 AM
Can someone help me? (Not melee CSPs)
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70  Help & Tutorials / General Tutorials / Infernape's Tutorials Vault on: February 03, 2011, 03:15:50 PM

You can suggest Tutorials!

Well do this tutorial so they can modify as you like SSBB textures for characters, stages and changes in music and how to make your own music for the game. Please read the entire tutorial before you try for yourself.

Need:

1. Wii hacked / pirated With Homebrew Channel
2. One SD
3. Super Smash Bros Brawl
4. Texture Pack for Characters, Stages, Music
5. Song Maker program (This program is to create your own music for the game.)
6. Need a program that can emulate the game with the codes as Gecko OS, USB Loader Or Riivolution!

Step 1: Code. GCT (NTSC and PAL) and Game Config

For that changes were needed to run a file GCT and Config.txt Game:
File GCT
- NTSC - http://www.mediafire.com/?enfyaxatuakcfax
- PAL - http://www.mediafire.com/?r5h61p06rait1ms
This one must put in the codes folder on the SD so - SD: /codes

TXT file (Game Config)
http://www.mediafire.com/?6uc3232su0zauv1
This is at the root, in other words - SD:

To Those Who Have The SSB Brawl PAL basically the same thing, all you have changed is the name of the folder Files (RSBE), in other words the path is - SD : /private /wii /app/RSPB

Step 2: Texture To Character

You can download any texture in the vault.

Once you have downloaded both parties must put so at the following address:
SD: /private/wii /app/RSBE/pf/fighter
"fighter" is the folder that contains the textures

Here I show you some pictures of textures:




STEP 3: Texture Stages

Continuing with the textures, they are for the stages (not all are modified):
http://www.mediafire.com/?5ehow5a7ila3fvr

These are in:
SD: /private /wii/app/RSBE/pf/stage
"stage" is that we place and it contains the folder "melee" which will be the textures.

Here I show some of the textures:


In Coconut Mall of Mario Kart Wii (Replaced For The Design Of Mario Circuit Normal)


In A Country Game Sonic Battle (Game Boy Advance) Found In Pokemon Stadium 2:


Step 4:

How to loop our music
(SOUND HAS TO wav.)This is really easy Ok First open a wav. sound in brawlbox go to file new: (Brstm Audio Stream) Ok now it will appear a window like this one: Now lets move the yellow bar and red too then look were to loop it and then click Okay and That's all ok but now go to file Save As... and save it as Brstm

Here Are The Codes That You Have To Put:
X04 - Battlefield
T02 - Menu (Super Smash Bros. Melee)
X25 - Battlefield Ver. 2
W21 - Battlefield (Melee)
W23 - Multi-Man Melee 1 (Melee)
Final Destination
X05 - Final Destination
T01 - Credits (Super Smash Bros.)
T03 - Opening (Super Smash Bros. Melee)
W25 - Final Destination (Melee)
W31 - Giga Bowser (Melee)
Delfino Plaza
A13 - Delfino Plaza
A07 - Title / Ending (Super Mario World)
A08 - Main Theme (New Super Mario Bros.)
A14 - Ricco Harbor
A15 - Main Theme (Super Mario 64)
Luigi's Mansion
A09 - Luigi's Mansion Theme
A06 - Castle / Boss Fortress (Super Mario World / SMB 3)
A05 - Airship Theme (Super Mario Bros. 3)
Q10 - Tetris: Type A
Q11 - Tetris: Type B
Mushroomy Kingdom: World 1-1
A01 - Ground Theme (Super Mario Bros.)
A16 - Ground Theme 2 (Super Mario Bros.)
A10 - Gritzy Desert
Mushroomy Kingdom: World 1-2
A02 - Underground Theme (Super Mario Bros.)
A03 - Underwater Theme (Super Mario Bros.)
A04 - Underground Theme (Super Mario Land)
Mario Circuit
A20 - Mario Circuit
A21 - Luigi Circuit
A22 - Waluigi Pinball
A23 - Rainbow Road
R05 - Mario Tennis / Mario Golf
R14 - Excite Truck
Q09 - Title (3D Hot Rally)
Rumble Falls
B01 - Jungle Level Ver.2
B08 - Jungle Level  
B05 - King K.Rool / Ship Deck 2
B06 - Bramble Blast
B07 - Battle for Storm Hill
B10 - DK Jungle 1 Theme (Barrel Blast)
B02 - The Map Page / Bonus Level
Bridge of Eldin
C02 - Main Theme (The Legend of Zelda)
C09 - Ocarina of Time Medley
C01 - Title (The Legend of Zelda)
C04 - The Dark World
C05 - Hidden Mountain & Forest
C08 - Hyrule Field Theme
C17 - Main Theme (Twilight Princess)
C18 - The Hidden Village
C19 - Midna's Lament
Pirate Ship
C15 - Dragon Roost Island
C16 - The Great Sea
C07 - Tal Tal Heights
C10 - Song of Storms
C13 - Gerudo Valley
C11 - Molgera Battle
C12 - Village of the Blue Maiden
C14 - Termina Field
Norfair
D01 - Main Theme (Metroid)
D03 - Ending (Metroid)
D02 - Norfair
D05 - Theme of Samus Aran, Space Warrior
R12 - Battle Scene / Final Boss (Golden Sun)
R07 - Marionation Gear
Frigate Orpheon
D04 - Vs. Ridley
D08 - Vs. Parasite Queen
D07 - Opening / Menu (Metroid Prime)
D06 - Sector 1
D09 - Vs. Meta Ridley
D10 - Multiplayer (Metroid Prime 2)
Yoshi's Island (Brawl)
E02 - Obstacle Course
E07 - Obstacle Course (Winter)
E01 - Ending (Yoshi's Story)
E03 - Yoshi's Island
E05 - Flower Field
E06 - Wildlands
Halberd
F06 - Meta Knight's Revenge
F01 - The Legendary Air Ride Machine
F05 - Gourmet Race
F04 - Butter Building
F02 - King Dedede's Theme
F12 - Squeak Squad Theme
F07 - Vs. Marx
F08 - 0² Battle
F03 - Boss Theme Medley
F10 - Checker Knights
F09 - Forest / Nature Area
F11 - Frozen Hillside
Lylat Cruise
G10 - Space Armada
G02 - Corneria
G01 - Main Theme (Star Fox)
G03 - Main Theme (Star Fox 64)
G04 - Area 6
G11 - Area 6 Ver. 2
G05 - Star Wolf
G09 - Star Wolf (Star Fox: Assault)
G07 - Space Battleground
G08 - Break Through the Ice
Q12 - Tunnel Scene (X)
Pokémon Stadium 2
H01 - Pokémon Main Theme
H03 - Road to Viridian City (From Pallet Town / Pewter City)
H02 - Pokémon Center
H04 - Pokémon Gym / Evolution
H05 - Wild Pokémon Battle! (Ruby / Sapphire)
Spear Pillar
H06 - Victory Road
H08 - Dialga / Palkia Battle at Spear Pillar!
H07 - Wild Pokémon Battle! (Diamond / Pearl)
H09 - Team Galactic Battle!
H10 - Route 209
Port Town Aero Drive
I01 - Mute City
I03 - Fire Field
I02 - White Land
I04 - Car Select
I05 - Dream Chaser
I06 - Devil's Call in Your Heart
I07 - Climb Up! And Get The Last Chance!
I08 - Brain Cleaner
I09 - Shotgun Kiss
I10 - Planet Colors
R09 - Golden Forest (1080°Snowboarding)
W18 - Mach Rider (Melee)
Castle Siege
J02 - Fire Emblem Theme
J04 - With Mila's Divine Protection (Celica Map 1)
J08 - Attack
J06 - Preparing to Advance
J07 - Winning Road - Roy's Hope
J03 - Shadow Dragon Medley
J13 - Ike's Theme
J09 - Against the Dark Knight
J10 - Crimean Army Sortie
J11 - Power-Hungry Fool
J12 - Victory Is Near
W17 - Fire Emblem (Melee)
WarioWare
M01 - WarioWare, Inc.
M02 - WarioWare, Inc. Medley
M08 - Ashley's Song
M07 - Ashley's Song (JP)
M06 - Mike's Song
M05 - Mike's Song (JP)
M04 - Mona Pizza's Song
M03 - Mona Pizza's Song (JP)
M09 - MicroGame$ Theme 01
M10 - MicroGame$ Theme 02
M11 - MicroGame$ Theme 03
M12 - MicroGame$ Theme 04
M13 - MicroGame$ Theme 05
M15 - MicroGame$ Theme 06
M16 - MicroGame$ Theme 07
M17 - MicroGame$ Theme 08
M18 - MicroGame$ Theme 09
Distant Planet
L06 - Main Theme (Pikmin)
L01 - World Map (Pikmin 2)
L07 - Stage Clear / Title (Pikmin)
L02 - Forest of Hope
L04 - Ai no Uta
L08 - Ai no Uta (French Version)
L05 - Tane no Uta
L03 - Environmental Noises
R08 - Title (Big Brain Academy)
Smashville
N01 - Title (Animal Crossing)
N02 - Go K.K. Rider!
N03 - 2:00 a.m.
N06 - Town Hall and Tom Nook's Store
N05 - The Roost
N07 - K.K. Crusin'
N08 - K.K. Western
N09 - K.K. Gumbo
N10 - Rockin' K.K.
N11 - DJ K.K.
N12 - K.K. Condor
New Pork City
K07 - Porky's Theme
K09 - Unfounded Revenge / Smashing Song of Praise
K08 - Mother 3 Love Theme
K10 - You Call This a Utopia?!
K05 - Humoresque of a Little Dog
K01 - Snowman
Summit
Q07 - Ice Climber
Q06 - Balloon Trip
Q08 - Shin Onigashima
Q05 - Clu Clu Land
W13 - Icicle Mountain (Melee)
Skyworld
P01 - Underworld
P03 - Skyworld
P02 - Title (Kid Icarus)
P04 - Kid Icarus Original Medley
75M
B04 - Donkey Kong
B03 - Opening (Donkey Kong)
B09 - 25m BGM
Mario Bros.
A17 - Mario Bros.
Q02 - Gyromite
Q01 - Famicom Medley
Q13 - Power-Up Music
Q14 - Douchuumen (Nazo no Murasamejo)
Flat Zone 2
R04 - Flat Zone 2
Q04 - Chill (Dr. Mario)
W14 - Flat Zone (Melee)
Pictochat
R02 - PictoChat
R10 - Mii Channel
R11 - Wii Shop Channel
R15 - Brain Age: Train Your Brain in Minutes a Day
R16 - Opening Theme (Wii Sports)
R17 - Charge! (Wii Play)
R13 - Shaberu! DS Cooking Navi
R06 - Lip's Theme (Panel de Pon)
W20 - Dr. Mario (Melee)
Shadow Moses Island
S06 - MGS4 ~Theme of Love~ Smash Bros. Brawl Version
S02 - Encounter
S03 - Theme of Tara
S08 - Battle in the Base
S04 - Yell "Dead Cell"
S07 - Cavern
S05 - Snake Eater (Instrumental)
S10 - Theme of Solid Snake
S11 - Calling to the Night
Green Hill Zone
U01 - Green Hill Zone
U04 - Angel Island Zone
U02 - Scrap Brain Zone
U03 - Emerald Hill Zone
U06 - Sonic Boom
U07 - Super Sonic Racing
U08 - Open Your Heart
U09 - Live & Learn
U10 - Sonic Heroes
U11 - Right There, Ride On
U12 - HIS WORLD (Instrumental)
U13 - Seven Rings In Hand
Temple
C03 - Great Temple / Temple
W24 - Temple (Melee)
Yoshi's Island (Melee)
W05 - Yoshi's Island (Melee)
W15 - Super Mario Bros. 3 (Melee)
Jungle Japes
W03 - Jungle Japes (Melee)
W26 - Kong Jungle (Melee)
Onett
W12 - Mother (Melee)
W19 - Mother 2 (Melee)
Corneria
W08 - Corneria (Melee)
W28 - Venom (Melee)
Rainbow Cruise
W02 - Rainbow Cruise (Melee)
W01 - Princess Peach's Castle (Melee)
Green Greens
W07 - Green Greens (Melee)
W06 - Fountain of Dreams (Melee)
Big Blue
W11 - Big Blue (Melee)
W29 - Mute City (Melee)
Brinstar
W27 - Brinstar (Melee)
W04 - Brinstar Depths (Melee)
Pokémon Stadium
W09 - Pokémon Stadium (Melee)
W16 - Battle Theme (Melee)
W10 - Poké Floats (Melee)
Menu
X01 - Super Smash Bros. Brawl Main Theme
X02 - Menu 1
X03 - Menu 2
W30 - Menu (Melee)
Subspace Emissary
Y01 - Adventure Map
X17 - Adventure Map Ver. 2
Y02 - Step: The Plain
Y03 - Step: The Cave
Y04 - Step: Subspace
Y09 - Jungle Theme (Donkey Kong Country)
Y10 - Airship Theme (Super Mario Bros. 3) (SSE)
Y11 - Menu (Metroid Prime)
Y13 - Brinstar (Metroid)
Y14 - Step: Subspace Ver.2
Y15 - Step: Subspace Ver.3
Y05 - Boss Battle Song 1
Y07 - Boss Battle Song 2
Y08 - Save Point
X27 - Credits
Y16 - Ambient
Y17 - Clear
Victory Themes
Z01 - Mario Series
Z02 - Donkey Kong Series
Z03 - Legend of Zelda Series
Z04 - Metroid Series
Z05 - Yoshi
Z06 - Kirby Series
Z07 - Star Fox Series
Z08 - Pokémon Series
Z10 - Captain Falcon
Z11 - Mother Series
Z16 - Ice Climbers
Z17 - Fire Emblem Series
Z18 - Mr. Game & Watch
Z21 - Wario
Z22 - Meta Knight
Z23 - Pit
Z25 - Olimar
Z35 - R.O.B.
Z46 - Solid Snake
Z47 - Sonic The Hedgehog
Other Sound Effects & Music
X04 - How To Play
X06 - Clear
X07 - Online Practice Stage
X08 - Results Display Screen
X09 - Tournament Registration
X10 - Tournament Grid
X11 - Tournament Match End
X13 - Classic: Results Screen
X15 - All-Star Rest Area
X16 - Home-Run Contest
X17 - Cruel Brawl
X18 - Boss Battle
X19 - Trophy Gallery
X20 - Sticker Album / Album / Chronicle
X21 - Coin Launcher
X22 - Classic Mode Clear
X23 - Stage Builder
X26 - Target Smash!!
T05 - Master Hand
Z50 - Continue
Z51 - Game Over
Z54 - New Feature 01
Z55 - New Feature 02
Z56 - New Feature 03
Z57 - New Feature 04
Z58 - New Feature 05
Well This Is The End Of My Tutorial, If you have questions or something did not work, Please let me know and I'll help ^ ^


How To Change Portraits and Result Screen Portraits
Hello Guys, Welcome to another Tutorial!
Requirements:
http://www.mediafire.com/?3sidf3qj5p9bb4c

When your download is done and you’re ready extract the file.
The file contains:
1.Brawlbox
2.Info
3.Menu
4.common5_en.pac
5.Master List for Character Portraits

Let’s start first with the portraits first, shall we?
First lets go to “info” next go to “portrite” you’ll see a lot of files and maybe you’re wondering what the heck is this? Well let’s open it one with BrawlBox, for example I will open “InfFace001.brres” which is Mario. Double Click “Texture(NW4R)” and now you’ll see this picture of Mario then replace it for Picture you want to put.
Now you’re wondering how I do this by myself. Well easy download GIMP:
http://www.mediafire.com/?xd33lkrhhzbaxl6
I recommend Photoshop CSX and if you have it well then don’t download GIMP.
Here I will show you how to do it in GIMP, but it must be the same thing on Photoshop CSX
The dimensions must be:
Width: 40 Pixels
Height: 56 Pixels
Once you’re done make sure the Picture is in the Format .png and without a background.
This goes on: SDCARD/private/wii/app/RSBE/pf/info/portrite
Hope you Enjoy! Feedback is always appreciated.


Now How to change Result Screen Portraits
Now let’s do the Result Screen Portraits.

Go to “menu” > “common” > “char_bust_tex”
Next what you want to do is open the file you want to replace. I Will open “MenSelchrFaceB010.brres” which is Donkey Kong.
Next what you want to do is replace the Picture.
The Dimensions for this are:
Width: 128 Pixels
Height: 160 Pixels
This will go on: SDCARD/private/wii/app/RSBE/pf/menu/common/char_bust_tex
Hope you Enjoy! Feedback is always appreciated.


Now How to Change Result Screen Stocks

Hello Guys, Welcome to another Tutorial. Let’s start!
Requirements:
http://www.mediafire.com/?r8at4f9dfi1o5cz
Open up “MiscData[120]” Next double click on “Textures(NW4R)”
There you will see all the icons (Stocks) and now replace it with the one of your choice.
Once you’re done open “STGRESULT” and replace the “MiscData[120] with the one you downloaded.
Now you’re maybe wondering where do I put this? Well its easy:
SDCARD/private/wii/app/RSBE/pf/stage/melee
Enjoy! Every Feedback is always appreciated.


Now How To Change In-Battle Character Names

Hello Guys, Welcome to another Tutorial. Let’s Start!
Requirements:
http://www.mediafire.com/?p834867z2gsph40
Open up the file in this case is “MiscData[30]” you’ll see every single name of
Every character so if you have the name of the new character you want to put replace it and done.
Now where do I have to put this? Simple!
SDCARD/private/wii/app/RSBE/pf/info2
This will replace Training VS Mode, Homerun Contest, Multiman Brawl and Classic Mode and All-Star Mode
For Subspace Emissary is a different file: http://www.mediafire.com/?tvbysq7dkcni7z4
Do the same steps.
Enjoy! Every Feedback is always appreciated.


How to change CHALLENGER APPROACHING!

READ THE TUTORIAL BELOW CREATED BY LETHAL BLADE
Okay, so first you will need the challenger approaching files which are posted here: http://www.mediafire.com/?j75g818qtjeevjq

Once you have downloaded the files follow this list below to find which character's challenger approaching screen you want to modify:
01-Luigi
02-Captain Falcon
03-Ness
04-Marth
05-Mr. Game and Watch
06-Falco
07-Ganondorf
08-Lucario
09-R.O.B
10-Jigglypuff
11-Toon Link
12-Wolf
13-Snake
14-Sonic
(For noobs: These are the file IDs which appear after the word challenger and before the word .pac)
Once you have located which character's challenger approaching screen you want to modify open it with brawlbox and open the Modeldata[1] directory. Then open up the texture's directory. This is where the character image is in the challenger approaching screen. As you can see it has no color (you can give it color if you want by changing the format to CMPR and making your new character colored)(For noobs: To switch the format of the image, click the box to it's right, click the blue down box and select CMPR) so when making a chalenger approaching screen character the character must be white while the background must be COMPLETELY black.

Once you are ready replace the previous image (keep a back up just in case though) and you're all done (For noobs: To replace an image right click > replace). The files go in menu > Cmnwindow > Challenger, unfortunetly the only way to test these files is to re-unlock the character meaning you'll need to use a clean save or get someone else who just got brawl. And that's how you replace the challenger approaching screen character picture!



How to change MenSelchrChrFace In All-Star Mode

Download this: http://www.mediafire.com/?1zmctmztqbn
Go to TextureData[0] Replace the MenSelchrChrFace### of your choice.
This goes on: pf/stage/melee


How to change Classic Mode CSP's Names Ect...

Download this:
http://www.mediafire.com/?5zjk4tq9wd19xbh
Search for the character CSP, Name you want to replace.
This goes in pf/menu/intro/enter


How to change the name when a Character Appears in SSE

Download this:
http://www.mediafire.com/?3srte2i5t53n2fi
Find the name of the character you want to change.
This goes in movie/param/us

Thanks To Lethal Blade And Pram

How to change trophies!

Download this file:
http://www.mediafire.com/?jatlo3pyx9xsq48
Then replace the model of your trophies.
This goes in: toy/fig there!

Thanks to ShadowSnake.

Now how to change the preview of the trophies!

Download this: http://www.mediafire.com/?7zycjo21y7sq4vv
Open the file with BrawlBox and replace the file you want.
The file you're going to replace needs to have a Grey background.
This goes on: menu/collection/


How To Change Trophy In Trophy Hoard!

Download this: http://www.mediafire.com/?jydeds81nx23kl3
Open it with Brawlbox and search in the TextureData's what file you want to replace.
This goes in: toy/figdisp
Thanks to Lethal Blade.[/color]

How to change SE (Subspace Emissary) Character Screen Selection!

Download this: http://www.mediafire.com/?n59a66mntvddxjm
Next Replace the MenSelchrChrFace.### and MenSelchrChrNmS.###
This goes on: menu/common There! Smiley


How To Change Stock Icons In Tournament Mode!

Download This: http://www.mediafire.com/?eero9dgu4ob39rk
Open it with Brawlbox and you'll see all the stock icons, next replace the one of your choice
This goes in: pf/menu/common


How To Change Credits Portraits!

Download This: http://www.mediafire.com/?jpcalhn2aag4p2l
Open it with Brawlbox (Recommended: http://www.mediafire.com/?02eaou6pdj8qexz by
BlackJax96
Go to TextureData{0} and replace the one of your choice.

With Credit To Gumboy! Cheesy

How To Change Tournament Portraits!

Download this: CharaFaceTex_en (Can be found in the Resources Section)
Open it with Brawlbox and replace the one of your choice.
pf/menu/common



How to change the stage names and previews on the subspace emissary stage select screen!



This is the tutorial on how to replace the stage names and previews on the subspace emissary stage select screen.

The file to modify it is:
menu2 - sc_adv_selmap_en,pac

You can get the file http://www.mediafire.com/?r7dpbrkboymzx6z

After the download is finished open it up with brawlbox. This is where the names and previews of the stage are located:

Previews: Miscdata[0] - AdvSelmapPrev.##

Names: Miscdata[2]

When your done modifying, you put it into the menu2 folder. Open up the subspace emissary stage select screen in brawl and enjoy your new subspace emissary stage select screen!



How To Change Voices/Sound Effects!!!!!

First Download Sawndz By Jacklub!
You can donwload here: http://forums.kc-mm.com/Gallery/Resources.php Go to Useful Tools And Download Sawndz! Now if you want to change the voices you need smashbros_sound and dat or Hex Files!
When your over donwloading Sawndz put the smashbros_sound were you have Sawndz now if you have the sound you want to replace in the smashbros_sound put it were you have Sawndz too now make sure you rename the sound in "sound" (What i mean? Example you have the sound and it has your name Like Infer so rename it to "sound") Also the sound format has to be wav. otherwise Sawndz will gave you an error! Now open Sawndz and open the dat. file Again make sure your sound format is wav. and the name of the sound has to be "sound" now click on convert and insert and click success! Now check your smashbros_sound! That's All! Enjoy Your New Sound Effect Section!!! Cheesy
You can download
smashbros_sound here: http://www.mediafire.com/?unuztmtmgyy
Where i have to put it? pf/sound There!

Read This!! Important!
-------------------------------------------------
smashbros_sound only works with riivolution! not with gecko!

How to change Stages Previews when you are listen to your preview music!

These is located in mu_menumain_en.pac download a fresh one here:
http://www.mediafire.com/?2jzmwev2myt
Then go to MiscData[0] And replace the one of your choise!
Hope you Enjoy! Cheesy


How To Change Music Names!

Well These is located in mu_menumain_en.pac download a fresh one here:
http://www.mediafire.com/?2jzmwev2myt
Then go to MiscData[7] and change the names
Thats all really easy! Smiley Enjoy!


How To Change Sound Effects Names!

Have you replace someone voice and you want to replace the name for the one you replace?
Example:
Marth: Roy, Sasuke, Kratos!
Ike: Naruto
Lucario: Mewtwo
Well This Is Really EASY!!! PIECE OF CAKE GO TO mu_menumain_en.pac
Then Open MenuMain_en go to MSG: MiscData[6] Search for the one you want to replace and that is all
Hope You Enjoy!!


How To Put Sound Effects Or Voices By Via Smash Attacks
Ok First! you need:
1. SmashAttacks
2. A Fit(The Character you want to put)Ex: FitMarth
3. A smashbros_sound
Ok so now Open SmashAttacks go to file then open and find the Fit(Character Here) you want to add a SFX
now go to Sub Actions Where it saids "Event List" Change it to SFX now where it said Sub Action search for the animation you want to put A Sound Effect or a Voice

Here Are The SFX ID's You have to put: (Thanks to ssbbtailsfan)
This thread only contains SFX IDs for PSA editing. It does not obtain characters offset's or such.

I will have the lists of each character specific SFX ids along with their Wave numbers for editing the brsar.
The list will contain both their Voices and SFX folders, in the order they appear in SmashBox v57.
Please report any invalid link. Do not steal this work by editing the .txt and claiming it as your own.
This is the sole work of Dantarion, me (ssbbtailsfan), Zerotwo107 and InnocentRoad.
Please respect our time and effort put into these for your convenience


Mario (Shares the same ids for all brsars)
Link
Pit
MetaKnight
King Dedede
Donkey Kong
Samus / Zero Suit Samus

Yoshi
Kirby (Does not include the Kirby copy sounds)
Fox
Pikachu
Luigi
Captain Falcon
Ness
Koopa / Giga Koopa - Bowser / Giga Bowser
Peach
Zelda / Sheik
Ice Climber / Ice Climbers
Marth
Mr. Game & Watch
Falco
Ganondorf
Wario / Wario Man
Pikmin & Olimar / Olimar
Lucas
Diddy Kong
Pokemon Trainer
Lizardon / Charizard
Zenigame / Squirtle
Fushigisou / Ivysaur
Lucario
Ike
Robot / R.O.B.
Purin / Jiggypuff
Toonlink
Wolf
Snake
Sonic

Donwload it now search for the animations you want to add a Sound Effect or voice. ok so click "Add"
the doble click where it says "No Action" Up you will see a boton that saids "Change" click there and now a window will pop out now search "Sound Effect" to be fast put this: "0A000100" then click it ok so now go where it saids "Parameters" There u will see "Sound Effects" so now where it saids "Value" you will put the value of the character you want to have a  Sound Effect or Voice.
Example: for marth The "Value is 00000000" now if you want that animation have a Sound Effect Or Voice you have to put this: 1128 and it would be:00001128 then now you have the sound effect or voice added to that animation.
So...
That All
Enjoy Cheesy

How to put Music(Brstm's) In Custom Stages!
Ok..
1. Put this on you're .xml: (To edit you're .xml open Notepad click on you're -xml move it to Notepad and there you can edit it.)
<file external="/private/wii/app/RSBE/pf/sound/sfx/0000C001.brstm" disc="/sound/sfx/0000C001.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C002.brstm" disc="/sound/sfx/0000C002.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C003.brstm" disc="/sound/sfx/0000C003.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C004.brstm" disc="/sound/sfx/0000C004.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C005.brstm" disc="/sound/sfx/0000C005.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C006.brstm" disc="/sound/sfx/0000C006.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C007.brstm" disc="/sound/sfx/0000C007.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C008.brstm" disc="/sound/sfx/0000C008.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C009.brstm" disc="/sound/sfx/0000C009.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C00A.brstm" disc="/sound/sfx/0000C00A.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C00B.brstm" disc="/sound/sfx/0000C00B.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C00C.brstm" disc="/sound/sfx/0000C00C.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C00D.brstm" disc="/sound/sfx/0000C00D.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C00E.brstm" disc="/sound/sfx/0000C00E.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01F.brstm" disc="/sound/sfx/0000C00F.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C010.brstm" disc="/sound/sfx/0000C010.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C011.brstm" disc="/sound/sfx/0000C011.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C012.brstm" disc="/sound/sfx/0000C012.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C013.brstm" disc="/sound/sfx/0000C013.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C014.brstm" disc="/sound/sfx/0000C014.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C015.brstm" disc="/sound/sfx/0000C015.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C016.brstm" disc="/sound/sfx/0000C016.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C017.brstm" disc="/sound/sfx/0000C017.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C018.brstm" disc="/sound/sfx/0000C018.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C019.brstm" disc="/sound/sfx/0000C019.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01A.brstm" disc="/sound/sfx/0000C01A.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01B.brstm" disc="/sound/sfx/0000C01B.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01C.brstm" disc="/sound/sfx/0000C01C.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01D.brstm" disc="/sound/sfx/0000C01D.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01E.brstm" disc="/sound/sfx/0000C01E.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C01F.brstm" disc="/sound/sfx/0000C01F.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C020.brstm" disc="/sound/sfx/0000C020.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C021.brstm" disc="/sound/sfx/0000C021.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C022.brstm" disc="/sound/sfx/0000C022.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C023.brstm" disc="/sound/sfx/0000C023.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C024.brstm" disc="/sound/sfx/0000C024.brstm" create="true" />
  <file external="/private/wii/app/RSBE/pf/sound/sfx/0000C025.brstm" disc="/sound/sfx/0000C025.brstm" create="true" />

2. Put this code into you're .gct file:
CSE v2.5 [Dantarion]
041C72DC 38600002
C21C805C 00000004
3C60801C 606380A8
7C6803A6 3C60901A
60633000 4E800020
60000000 00000000
C21C7C38 00000002
3C60901A 60633000
60000000 00000000
C21C73D8 00000003
3C60901A 60633000
93C30000 93C30004
60000000 00000000
4A000000 90000000
161A3008 00000028
00000006 01000000
000C834C 50400200
01020000 000C8340
00000000 00000000
00000000 00000000
161A2FC8 0000000C
000CDE3C 01000000
7366782F 00000000
161A2FDC 00000008
2E627273 746D0000
161A2F90 00000016
2F736F75 6E642F73
74726D2F 3030302E
62727374 6D000000
C21C7D00 00000012
3FC0901A 63DE2FD4
B3220002 38600000
3B200000 7F8218AE
739C00F0 579CE13E
3B9C0030 2C1C0039
40810008 3B9C0007
7F9EC9AE 3B390001
7F8218AE 739C000F
3B9C0030 2C1C0039
40810008 3B9C0007
7F9EC9AE 38630001
3B390001 2C030004
4082FFB4 3BDEFFFC
801EFFF8 901D0000
801EFFFC 901D0004
93DD0008 38600001
38000000 901D000C
60000000 00000000
C21C6CE8 00000007
3CC08000 60C63140
A0C60000 2C060025
4182001C 3CC0901A
60C62FE2 7C043000
4082000C 3F60901A
637B2F90 819D0000
60000000 00000000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM01
28708ceb 00000040
4A000000 90180F06
14000076 FF00C001
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM02
28708ceb 00000041
4A000000 90180F06
14000076 FF00C002
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM03
28708ceb 00000042
4A000000 90180F06
14000076 FF00C003
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM04
28708ceb 00000043
4A000000 90180F06
14000076 FF00C004
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM05
28708ceb 00000044
4A000000 90180F06
14000076 FF00C005
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM06
28708ceb 00000045
4A000000 90180F06
14000076 FF00C006
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM07
28708ceb 00000046
4A000000 90180F06
14000076 FF00C007
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM08
28708ceb 00000047
4A000000 90180F06
14000076 FF00C008
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM09
28708ceb 00000048
4A000000 90180F06
14000076 FF00C009
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM0A
28708ceb 00000049
4A000000 90180F06
14000076 FF00C00A
E0000000 80008000


Oshtoby's Stage Dependant Song Loader - STGCUSTOM0B
28708ceb 0000004A
4A000000 90180F06
14000076 FF00C00B
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM0C
28708ceb 0000004B
4A000000 90180F06
14000076 FF00C00C
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM0D
28708ceb 0000004C
4A000000 90180F06
14000076 FF00C00D
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM0E
28708ceb 0000004D
4A000000 90180F06
14000076 FF00C00E
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM0F
28708ceb 0000004E
4A000000 90180F06
14000076 FF00C00F
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM10
28708ceb 0000004F
4A000000 90180F06
14000076 FF00C010
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM11
28708ceb 00000050
4A000000 90180F06
14000076 FF00C011
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM12
28708ceb 00000051
4A000000 90180F06
14000076 FF00C012
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM13
28708ceb 00000052
4A000000 90180F06
14000076 FF00C013
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM14
28708ceb 00000053
4A000000 90180F06
14000076 FF00C014
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM15
28708ceb 00000054
4A000000 90180F06
14000076 FF00C015
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM16
28708ceb 00000055
4A000000 90180F06
14000076 FF00C016
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM17
28708ceb 00000056
4A000000 90180F06
14000076 FF00C017
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM18
28708ceb 00000057
4A000000 90180F06
14000076 FF00C018
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM19
28708ceb 00000058
4A000000 90180F06
14000076 FF00C019
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1A
28708ceb 00000059
4A000000 90180F06
14000076 FF00C01A
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1B
28708ceb 0000005A
4A000000 90180F06
14000076 FF00C01B
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1C
28708ceb 0000005B
4A000000 90180F06
14000076 FF00C01C
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1D
28708ceb 0000005C
4A000000 90180F06
14000076 FF00C01D
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1E
28708ceb 0000005D
4A000000 90180F06
14000076 FF00C01E
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM1F
28708ceb 0000005E
4A000000 90180F06
14000076 FF00C01F
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM20
28708ceb 0000005F
4A000000 90180F06
14000076 FF00C020
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM21
28708ceb 00000060
4A000000 90180F06
14000076 FF00C021
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM22
28708ceb 00000061
4A000000 90180F06
14000076 FF00279A
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM23
28708ceb 00000062
4A000000 90180F06
14000076 FF00C023
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM24
28708ceb 00000063
4A000000 90180F06
14000076 FF00C024
E0000000 80008000

Oshtoby's Stage Dependant Song Loader - STGCUSTOM25
28708ceb 00000064
4A000000 90180F06
14000076 FF00C025
E0000000 80008000
[/color]
3. Then in you're pf folder in sound create the sfx folder.
4. If you want to put a sound in the first Custom Stage put to you're this name to you're .brstm: 0000C001.brstm
5. So now that sound should play in you're first custom stage.
6. If you want to put more sounds to you're other custom stages put the codes like o told you in the third step in this case: 0000C001.brstm so if you want it to put it to you're second custom stage but: 0000C002
7. Enjoy Cheesy


How to do re-texture!
Hey guys! sorry i have been busy all this days so here it comes another tutorial!!!
Ok wanna replace a texture of something??? Ok if you have a image ummm example of the sandbag!
and you want to put it different like justin bierber that is in the vault! xD So search for one texture in your computer replace it with the one you want to replace!
want to see how it looks? just give him the right click in the hack and click in preview! Cheesy
Enjoy! Smiley


How To Insert .rels! (For N00BS, Big Ones xD)
Back with more tutorials! so suppose u have umm Ike Over Olimar!;Example: if u have ike over olimar the name of the .rel would be: ft_pikmin.rel;  and u don't know where to put the .rel ok so just go to ur pf, create a folder with this name: module; make sure it has the correct name, if it has the incorrect name in that case ur game will freeze so Here u got the list name:
.rel List:


ft_captain.rel
ft_dedede.rel
ft_diddy.rel
ft_donkey.rel
ft_falco.rel
ft_fox.rel
ft_gamewatch.rel
ft_ganon.rel
ft_iceclimber.rel
ft_ike.rel
ft_kirby.rel
ft_koopa.rel
ft_link.rel
ft_lucario.rel
ft_lucas.rel
ft_luigi.rel
ft_mario.rel
ft_marth.rel
ft_metaknight.rel
ft_ness.rel
ft_peach.rel
ft_pikachu.rel
ft_pikmin.rel
ft_pit.rel
ft_poke.rel
ft_purin.rel
ft_robot.rel
ft_samus.rel
ft_snake.rel
ft_sonic.rel
ft_toonlink.rel
ft_wario.rel
ft_wolf.rel
ft_yoshi.rel
ft_zako.rel
ft_zelda.rel
So that's all Enjoy Cheesy

How To Change Main Menu Modes Names!

Okay, i'm gonna show you how to replace the main menu mode names. First get a mu_menumain.pac from your current game or a new one fresh from the vault. Open it with brawlbox now. Go into the miscdata[3] and you'll see the names as ManMainTtlj.##! (and the icons as MenMainMark.##) Once you're done moddifying it place it in the menu2 folder and go ahead and enjoy yourself!
Thanks To Lethal Blade!

How to change Stickers!

You want to replace stickers and don't know how??
Well Donwload This: http://www.mediafire.com/?zykk3mjjwmj
Replace it with the one you want Image has to little!
Hope You Enjoy Cheesy

Thanks To ShadowSnake!

How To Change Items!

First Download This: http://www.mediafire.com/?1wgd7jmepfzws4l
When your done open common3_en.pac open ItmCommonBrres and there would be all items! then donwload a item from the vault any item then replace it with the one who matches with the name
Example: Suppose you download a hack for Sandbag
ItmSandBagBrres.pac
You would replace the one from common3_en.pac search for ItmSandBagBrres.pac in common3_en.pac
That's All Enjoy!!! Cheesy


How to erase backgrounds from a image!
Have you ever wanted to make csps? well read this, then.
First Download GIMP: http://www.mediafire.com/?xd33lkrhhzbaxl6
Now open GIMP and wait until it loads
Well now go to File>Open>Select your pic
Now go to cap>new cap from visible so a new cap will be added so now erase that new cap.
So now click on the eraser

Now just paint all the background you want to erase.
when your done you pic must be like this:

Now Export it as a .png image.
so thats all
Enjoy Cheesy





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